Run it
Copy the script and paste it into your executor.
UI = {}
UI[] = .(, :().LocalPlayer:())
UI[][] =
UI[][] = .ZIndexBehavior.Sibling
UI[] = .(, UI[])
UI[][] =
UI[][] = .(, , )
UI[][] = .(, , , )
UI[][] = .(, -, , -)
UI[][] = .(, , )
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[][] = ColorSequence.{ColorSequenceKeypoint.(, .(, , )),ColorSequenceKeypoint.(, .(, , ))}
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal)
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] = .(, , )
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] = .(, , , )
UI[][] = .(, , )
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[][] = .(, )
UI[][] = .SortOrder.LayoutOrder
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] = .TextXAlignment.Left
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , )
UI[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal)
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] = .TextXAlignment.Left
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , )
UI[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal)
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] = .TextXAlignment.Left
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , )
UI[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal)
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] = .TextXAlignment.Left
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , )
UI[][] = Font.(, .FontWeight.Bold, .FontStyle.Normal)
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] =
UI[][] =
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , )
UI[][] = Font.(, .FontWeight.Regular, .FontStyle.Normal)
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[] = .(, UI[])
UI[][] = .ApplyStrokeMode.Border
UI[][] =
UI[] = .(, UI[])
UI[] = .(, UI[])
UI[][] =
UI[] = .(, UI[])
UI[][] = ColorSequence.{ColorSequenceKeypoint.(, .(, , )),ColorSequenceKeypoint.(, .(, , ))}
UI[] = .(, UI[])
UI[][] =
UI[][] = .(, , )
UI[][] =
UI[][] = .(, , , )
UI[][] = .(, , )
UI[][] =
()
= UI[]
.Parent.MouseButton1Click:(()
.Players.LocalPlayer.Character.Humanoid.WalkSpeed =
.Players.LocalPlayer.Character.Humanoid.WalkHieght =
)
.(SCRIPT_e)
()
= UI[]
.Parent.MouseButton1Click:(()
.Players.LocalPlayer.Character.Humanoid.MaxHealth =
.Players.LocalPlayer.Character.Humanoid.Health =
)
.(SCRIPT_13)
()
= UI[]
.Parent.MouseButton1Click:(()
.Players.LocalPlayer.Character.Humanoid.Health =
)
.(SCRIPT_18)
()
= UI[]
.Parent.MouseButton1Click:(()
.Players.LocalPlayer.Character.Humanoid.Sit =
)
.(SCRIPT_1d)
()
= UI[]
.Parent.MouseButton1Click:(()
.Parent.Parent.EX.Visible = .Parent.Parent.EX.Visible
)
.(SCRIPT_22)
UI[], ;