Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
TweenService = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
TixSettings = {
Sticky = ,
WallCheck = ,
TeamCheck = ,
ESP = ,
Tracers = ,
RainbowStyle = ,
NPCs = ,
FOV = ,
CircleVis =
}
PrimaryRed = .(, , )
DarkGreyBlack = .(, , )
OffText = .(, , )
DarkBtn = .(, , )
()
.(() % / , , )
Circle = .()
Circle.Visible =
Circle.Thickness =
Circle.NumSides =
Circle.Radius = TixSettings.FOV
Circle.Filled =
visualCache = {}
TixUI = .()
TixUI.Name =
TixUI.Parent = gethui () :()
TixUI.ResetOnSpawn =
TogglePanel = .(, TixUI)
TogglePanel.Size = .(, , , )
TogglePanel.Position = .(, , , )
TogglePanel.BackgroundColor3 = DarkGreyBlack
TogglePanel.Active =
TogglePanel.Draggable =
.(, TogglePanel)
ToggleStroke = .(, TogglePanel)
ToggleStroke.Thickness =
ToggleStroke.Color = PrimaryRed
ToggleBtn = .(, TogglePanel)
ToggleBtn.Size = .(, , , )
ToggleBtn.BackgroundTransparency =
ToggleBtn.Text =
ToggleBtn.Font = .Font.GothamBold
ToggleBtn.TextColor3 = PrimaryRed
ToggleBtn.TextSize =
Main = .(, TixUI)
VisiblePos = .(, -, , -)
HiddenPos = .(, -, , )
Main.Size = .(, , , )
Main.Position = HiddenPos
Main.BackgroundColor3 = DarkGreyBlack
Main.Visible =
Main.Active =
Main.Draggable =
.(, Main).CornerRadius = .(, )
MainStroke = .(, Main)
MainStroke.Thickness =
MainStroke.Color = PrimaryRed
Title = .(, Main)
Title.Size = .(, , , )
Title.Text =
Title.Font = .Font.GothamBold
Title.TextSize =
Title.BackgroundTransparency =
Title.TextColor3 = PrimaryRed
CloseBtn = .(, Main)
CloseBtn.Size = .(, , , )
CloseBtn.Position = .(, -, , )
CloseBtn.BackgroundTransparency =
CloseBtn.Text =
CloseBtn.Font = .Font.GothamBold
CloseBtn.TextColor3 = PrimaryRed
CloseBtn.TextSize =
ToggleBtn.MouseButton1Click:(()
Main.Visible =
TogglePanel.Visible =
Main:(VisiblePos, , , , )
)
CloseBtn.MouseButton1Click:(()
Main:(HiddenPos, , , , , ()
Main.Visible =
TogglePanel.Visible =
)
)
Scroll = .(, Main)
Scroll.Size = .(, -, , -)
Scroll.Position = .(, , , )
Scroll.BackgroundTransparency =
Scroll.CanvasSize = .(, , , )
Scroll.ScrollBarThickness =
Scroll.ScrollBarImageColor3 = PrimaryRed
UIList = .(, Scroll)
UIList.Padding = .(, )
(text, settingKey)
btn = .(, Scroll)
btn.Size = .(, -, , )
btn.BackgroundColor3 = DarkBtn
btn.Text =
btn.AutoButtonColor =
.(, btn)
BStroke = .(, btn)
BStroke.Thickness =
BStroke.Color = PrimaryRed
BStroke.Transparency =
Label = .(, btn)
Label.Size = .(, -, , )
Label.Position = .(, , , )
Label.BackgroundTransparency =
Label.Text = text
Label.Font = .Font.GothamBold
Label.TextColor3 = PrimaryRed
Label.TextSize =
Label.TextXAlignment = .TextXAlignment.Left
Status = .(, btn)
Status.Size = .(, , , )
Status.Position = .(, -, , )
Status.BackgroundTransparency =
Status.Text =
Status.Font = .Font.GothamBold
Status.TextColor3 = OffText
Status.TextSize =
Status.TextXAlignment = .TextXAlignment.Right
btn.MouseButton1Click:(()
TixSettings[settingKey] = TixSettings[settingKey]
s = TixSettings[settingKey]
targetColor = s .(, , ) DarkBtn
TweenService:(btn, TweenInfo.(), {BackgroundColor3 = targetColor}):()
Status.Text = s
Status.TextColor3 = s PrimaryRed OffText
settingKey == Circle.Visible = s
)
{Label = Label, Status = Status, Active = () TixSettings[settingKey] }
indicators = {
Sticky = (, ),
Walls = (, ),
Teams = (, ),
ESP = (, ),
Tracers = (, ),
NPCs = (, ),
Rain = (, ),
FOV = (, )
}
(targetPart)
TixSettings.WallCheck
castPoints = {targetPart.Position}
ignoreList = {LocalPlayer.Character, Camera}
ray = Ray.(Camera.CFrame.Position, (targetPart.Position - Camera.CFrame.Position).Unit * )
hit, pos = :(ray, ignoreList)
hit hit:(targetPart.Parent)
()
target, shortestFOV = , TixSettings.FOV
potentials = {}
_,v (Players:())
v ~= LocalPlayer v.Character v.Character:() v.Character:() v.Character.Humanoid.Health >
TixSettings.TeamCheck v.Team == LocalPlayer.Team
.(potentials, v.Character.Head)
TixSettings.NPCs
_,v (:())
v:() v:() v:() v.Humanoid.Health >
Players:(v) .(potentials, v.Head)
_, head (potentials)
pos, vis = Camera:(head.Position)
vis (head)
mag = (.(pos.X, pos.Y) - .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)).Magnitude
mag < shortestFOV
target = head
shortestFOV = mag
target
RunService.RenderStepped:(()
accent = TixSettings.RainbowStyle () PrimaryRed
Circle.Position = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y/)
Circle.Color = accent
MainStroke.Color = accent
ToggleStroke.Color = accent
Title.TextColor3 = accent
TixSettings.Sticky
lock = ()
lock
Camera.CFrame = .(Camera.CFrame.Position, lock.Position)
targets = {}
_, p (Players:()) p ~= LocalPlayer p.Character .(targets, p.Character)
_, char (targets)
visualCache[char]
visualCache[char] = {Line = .(), High = .(, TixUI)}
visual = visualCache[char]
head = char:()
hum = char:()
isAlive = head hum hum.Health >
TixSettings.Tracers isAlive
pos, vis = Camera:(head.Position)
vis
visual.Line.Visible =
visual.Line.From = .(Camera.ViewportSize.X/, Camera.ViewportSize.Y)
visual.Line.To = .(pos.X, pos.Y)
visual.Line.Color = accent
visual.Line.Thickness =
visual.Line.Visible =
visual.Line.Visible =
visual.High.Enabled = TixSettings.ESP isAlive
visual.High.Adornee = char
visual.High.FillColor = accent
visual.High.OutlineColor = .(,,)
)

Universal