Run it
Copy the script and paste it into your executor.
--made by Nightmare#0930
local lp = game.Players.LocalPlayer
local char = lp.Character
for i, v in pairs(char:GetChildren()) do
if v:IsA("BallSocketConstraint") then
v:Destroy()
end
end
for i, v in pairs(char:GetChildren()) do
if v:IsA("HingeConstraint") then
v:Destroy()
end
end
i, v (char.Humanoid:())
hat = v.Name
char[hat].Archivable =
fake = char[hat]:()
fake.Parent = char
fake.Handle.Transparency =
hold =
enabled =
char[hat].Handle.AccessoryWeld:()
tool = .(, lp.Backpack)
tool.RequiresHandle =
tool.CanBeDropped =
tool.Name = hat
handle = .(, tool)
handle.Name =
handle.Size = .(, , )
handle.Massless =
handle.Transparency =
positions = {
forward = tool.GripForward,
pos = tool.GripPos,
right = tool.GripRight,
up = tool.GripUp
}
tool.Equipped:(()
hold =
)
tool.Unequipped:(()
hold =
)
tool.Activated:(()
enabled ==
enabled =
tool.GripForward = .(-,,-)
tool.GripPos = .(,-,)
tool.GripRight = .(,, )
tool.GripUp = .(,,)
()
tool.GripForward = positions.forward
tool.GripPos = positions.pos
tool.GripRight = positions.right
tool.GripUp = positions.up
enabled =
)
:().Heartbeat:(()
(()
char[hat].Handle.Velocity = .(, , )
hold ==
char[hat].Handle.CFrame = fake.Handle.CFrame
hold ==
char[hat].Handle.CFrame = handle.CFrame
)
)
Eat Self Hats

Universal