Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local InsertService = game:GetService("InsertService")
-- Replace 'YOUR_ACCESSORY_ASSET_ID' with the actual ID number of your accessory
local accessoryAssetId = 4504231783
local function onCharacterAdded(character)
local humanoid = character:FindFirstChildWhichIsA("Humanoid")
if humanoid then
-- Load the asset using InsertService
-- This creates a Model containing the Accessory object
local model = InsertService:LoadAsset(accessoryAssetId)
-- Find the actual "Accessory" object within the loaded model
local accessory = model:FindFirstChildWhichIsA()
accessory
humanoid:(accessory)
model:()
()
model:()
Players.PlayerAdded:((player)
player.CharacterAdded:(onCharacterAdded)
)
It equip the accessories (but it does not give you 🚨)

Universal