Run it
Copy the script and paste it into your executor.
local Players = game:GetService()
LocalPlayer = Players.LocalPlayer
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Humanoid = Character:()
idle1 = .()
idle1.AnimationId =
idle2 = .()
idle2.AnimationId =
restAnim = .()
restAnim.AnimationId =
idleTrack1 = Humanoid:(idle1)
idleTrack2 = Humanoid:(idle2)
restTrack = Humanoid:(restAnim)
idleTrack1.Looped =
idleTrack2.Looped =
restTrack.Looped =
idleTrack1:()
idleTrack2:()
ScreenGui = .(, LocalPlayer:())
ScreenGui.ResetOnSpawn =
button = .(, ScreenGui)
button.Size = .(, , , )
button.Position = .(, -, , )
button.AnchorPoint = .(, )
button.BackgroundColor3 = .(, , )
button.TextColor3 = .(, , )
button.Font = .Font.SourceSansBold
button.TextSize =
button.Text =
button.BorderSizePixel =
button.AutoButtonColor =
button.ZIndex =
resting =
button.MouseButton1Click:(()
resting = resting
resting
button.Text =
idleTrack1:()
idleTrack2:()
restTrack:()
button.Text =
restTrack:()
idleTrack1:()
idleTrack2:()
)
LocalPlayer.CharacterAdded:((char)
Character = char
Humanoid = char:()
idleTrack1 = Humanoid:(idle1)
idleTrack2 = Humanoid:(idle2)
restTrack = Humanoid:(restAnim)
idleTrack1.Looped =
idleTrack2.Looped =
restTrack.Looped =
resting
restTrack:()
idleTrack1:()
idleTrack2:()
)
banner = .(, ScreenGui)
banner.Size = .(, , , )
banner.Position = .(, , , -)
banner.BackgroundColor3 = .(, , )
banner.BorderSizePixel =
banner.ZIndex =
label = .(, banner)
label.Size = .(, , , )
label.Position = .(, , , )
label.Text =
label.TextColor3 = .(, , )
label.BackgroundTransparency =
label.Font = .Font.SourceSansBold
label.TextSize =
label.ZIndex =
tweenService = :()
down = tweenService:(banner, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {Position = .(, , , )})
up = tweenService:(banner, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.In), {Position = .(, , , -)})
down:()
.()
up:()
.(, ()
banner:()
)
R15 Enhanced Animations rest

Universal