Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Lighting = :()
Stats = :()
Players = :()
LocalPlayer = Players.LocalPlayer
ColorCorrection = Lighting:() .(, Lighting)
Bloom = Lighting:() .(, Lighting)
SunRays = Lighting:() .(, Lighting)
Blur = Lighting:() .(, Lighting)
Blur.Size =
ColorCorrection.Saturation =
ColorCorrection.Contrast =
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled = ,
FolderName = ,
FileName =
},
KeySystem = ,
})
WorldTab = Window:(, )
WorldTab:()
WorldTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = Lighting.ClockTime,
Callback = (Value) Lighting.ClockTime = Value ,
})
WorldTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = Lighting.Brightness,
Callback = (Value) Lighting.Brightness = Value ,
})
WorldTab:({
Name = ,
Color = .(, , ),
Callback = (Value) Lighting.Ambient = Value ,
})
WorldTab:({
Name = ,
CurrentValue = ,
Callback = (Value) Lighting.FogEnd = Value ,
})
GraphicsTab = Window:(, )
GraphicsTab:()
GraphicsTab:({
Name = ,
Range = {-, },
Increment = ,
CurrentValue = ,
Callback = (Value) ColorCorrection.Saturation = Value ,
})
GraphicsTab:({
Name = ,
Range = {-, },
Increment = ,
CurrentValue = ,
Callback = (Value) ColorCorrection.Contrast = Value ,
})
GraphicsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) Bloom.Intensity = Value ,
})
GraphicsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) SunRays.Intensity = Value ,
})
GraphicsTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) Blur.Size = Value ,
})
GraphicsTab:({
Name = ,
Color = .(, , ),
Callback = (Value) ColorCorrection.TintColor = Value ,
})
PerfTab = Window:(, )
PerfTab:()
PerfTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
_, v (:())
v:()
v.Material = Value .Material.SmoothPlastic .Material.Plastic
,
})
PerfTab:({
Name = ,
CurrentValue = ,
Callback = (Value)
_, v (:())
v:() v:() v:()
v.Enabled = Value
,
})
PerfTab:({
Name = ,
CurrentValue = ,
Callback = (Value) Lighting.GlobalShadows = Value ,
})
PerfTab:({
Name = ,
Options = {, , , , , , , , , },
CurrentOption = {},
Callback = (Option)
().Rendering.QualityLevel = (Option[])
,
})
PlayerTab = Window:(, )
PlayerTab:()
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value) .CurrentCamera.FieldOfView = Value ,
})
PlayerTab:({
Name = ,
Range = {, },
Increment = ,
CurrentValue = ,
Callback = (Value)
:().MouseDeltaSensitivity = Value
,
})
PlayerTab:()
FPSLabel = PlayerTab:()
PingLabel = PlayerTab:()
.(()
.()
fps = .(Stats.WorkspaceResources.FPS:())
ping = .(LocalPlayer:() * )
FPSLabel:( .. fps)
PingLabel:( .. ping .. )
)
SystemTab = Window:(, )
SystemTab:({
Name = ,
Callback = () :():(.PlaceId, LocalPlayer) ,
})
SystemTab:({
Name = ,
Callback = () (.JobId) ,
})
SystemTab:({
Name = ,
CurrentKeybind = ,
Callback = () Rayfield:() ,
})
SystemTab:({
Name = ,
Callback = () Rayfield:() ,
})
Rayfield:()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
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