Run it
Copy the script and paste it into your executor.
.Players.LocalPlayer:()) screenGui.Name =
mainFrame = .(, screenGui) mainFrame.Size = .(, , , ) mainFrame.Position = .(, -, , ) mainFrame.BackgroundColor3 = .(, , ) mainFrame.BorderColor3 = .(, , ) mainFrame.Active = mainFrame.Draggable =
close = .(, mainFrame) close.Size = .(, , , ) close.Position = .(, -, , ) close.BackgroundColor3 = .(, , ) close.BorderColor3 = .(, , ) close.Text = close.Font = .Font.Code close.TextColor3 = .(, , ) close.TextSize =
close.MouseButton1Click:(() screenGui:() )
minimize.MouseButton1Click:(() tabContainer.Visible = tabContainer.Visible )
panel = .(, tabContainer)
panel.Name =
panel.Size = .(, , , )
panel.Position = .(, , , )
panel.BackgroundTransparency =
targetBox = (panel, , )
(text, y, action)
(text, y, panel, ()
name = targetBox.Text:()
_, plr (.Players:())
plr.Name:():(name)
(plr)
)
y =
(, y, (p) p:() )
y = y +
(, y, (p) p:() )
y = y +
(, y, (p) p.Character p.Character:() )
y = y +
(, y, (p)
p.Character
part = .(, )
part.Size = .(,,)
part.Position = p.Character:().p
𝕀𝕥part.Anchored =
part.BrickColor = BrickColor.()
p.Character:(part.CFrame + .(,,))
)
y = y +
(, y, (p)
p.Character _,v (p.Character:()) v:() v.Anchored =
)
y = y +
(, y, (p)
p.Character _,v (p.Character:()) v:() v.Anchored =
)
y = y +
(, y, (p) p.Character.Humanoid.WalkSpeed = )
y = y +
(, y, (p) p.Character.Humanoid.WalkSpeed = )
y = y +
(, y, (p) p.Character.Humanoid.PlatformStand = )
y = y +
(, y, (p) _,v (p.Character:()) v:() v.CanCollide = )
y = y +
(, y, (p) .(, p.Backpack).BinType = .BinType.Clone )
y = y +
(, y, (p)
sword = .()
sword.Name =
sword.Parent = p.Backpack
)
)
panel = .(, tabContainer)
panel.Name =
panel.Size = .(, , , )
panel.Position = .(, , , )
panel.BackgroundTransparency =
(text, y, action)
(text, y, panel, ()
_, plr (.Players:())
(plr)
)
y =
(, y, (p) p:() )
y = y +
(, y, (p) p:() )
y = y +
(, y, (p) p.Character p.Character:() )
y = y +
(, y, (p)
p.Character
part = .(, )
part.Size = .(,,)
part.Position = p.Character:().p
part.Anchored =
part.BrickColor = BrickColor.()
p.Character:(part.CFrame + .(,,))
)
y = y +
(, y, (p)
p.Character _,v (p.Character:()) v:() v.Anchored =
)
y = y +
(, y, (p)
p.Character _,v (p.Character:()) v:() v.Anchored =
)
y = y +
(, y, (p) p.Character.Humanoid.WalkSpeed = )
y = y +
(, y, (p) p.Character.Humanoid.WalkSpeed = )
)FE HD Admin loader 100+ features

Universal