Run it
Copy the script and paste it into your executor.
Players = :()
CoreGui = :()
AvatarEditor = :()
TweenService = :()
UIS = :()
.AvatarRigPromptUI
.AvatarRigPromptUI =
RigUI = .()
RigUI.Name =
RigUI.ResetOnSpawn =
MainFrame = .()
MainFrame.Size = .(, , , )
MainFrame.Position = .(, -, , )
MainFrame.BackgroundColor3 = .(, , )
UIStroke = .()
UIStroke.Thickness =
UIStroke.Color = .(, , )
UIStroke.Parent = MainFrame
dragActive, dragStart, frameStart
MainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragActive =
dragStart = input.Position
frameStart = MainFrame.Position
)
UIS.InputChanged:((input)
dragActive input.UserInputType == .UserInputType.MouseMovement
delta = input.Position - dragStart
MainFrame.Position = .(
frameStart.X.Scale,
frameStart.X.Offset + delta.X,
frameStart.Y.Scale,
frameStart.Y.Offset + delta.Y
)
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1
dragActive =
)
(rigType)
char = Players.LocalPlayer.Character
char
humanoid = char:()
humanoid
desc = humanoid.HumanoidDescription:()
AvatarEditor:(desc, .HumanoidRigType[rigType])
result = AvatarEditor.PromptSaveAvatarCompleted:()
result == .AvatarPromptResult.Success
humanoid.Health =
humanoid:(.HumanoidStateType.Dead)
Players.LocalPlayer.CharacterAdded:()
.()
newHumanoid = Players.LocalPlayer.Character:()
newHumanoid
newHumanoid:(desc)
newHumanoid:(desc, .HumanoidRigType[rigType])
R6Button = .()
R6Button.Text =
R6Button.Size = .(, , , )
R6Button.Position = .(, , , )
R6Button.Font = .Font.GothamBold
R6Button.TextColor3 = .(,,)
R6Button.BackgroundColor3 = .(, , )
R6Button.MouseButton1Click:(()
TweenService:(R6Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
()
.()
TweenService:(R6Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
R15Button = R6Button:()
R15Button.Text =
R15Button.Position = .(, , , )
R15Button.BackgroundColor3 = .(, , )
R15Button.MouseButton1Click:(()
TweenService:(R15Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
()
.()
TweenService:(R15Button, TweenInfo.(), {BackgroundColor3 = .(, , )}):()
)
R6Button.Parent = MainFrame
R15Button.Parent = MainFrame
MainFrame.Parent = RigUI
RigUI.Parent = CoreGui
Universal