Run it
Copy the script and paste it into your executor.
Players = :()
TweenService = :()
RunService = :()
Debris = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
root = character:()
camera = .CurrentCamera
humanoid.JumpPower =
humanoid.WalkSpeed =
animate = character:()
animate
animate.Disabled =
IDLE_ID =
WALK_ID =
RUN_ID =
JUMP_ANIM_ID =
LOOP_SOUND_ID =
JUMP_SOUND_ID =
camera.FieldOfView =
TweenService:(camera, TweenInfo.(), {FieldOfView = }):()
loopSound = .(, camera)
loopSound.SoundId = LOOP_SOUND_ID
loopSound.Volume =
loopSound.Looped =
loopSound:()
animator = humanoid:()
(id)
anim = .()
anim.AnimationId = id
animator:(anim)
idleAnim = (IDLE_ID)
walkAnim = (WALK_ID)
runAnim = (RUN_ID)
jumpAnim = (JUMP_ANIM_ID)
runAnim.Priority = .AnimationPriority.Movement
runAnim:()
idleAnim:()
RunService.RenderStepped:(()
humanoid.MoveDirection.Magnitude ==
idleAnim.IsPlaying
walkAnim:()
runAnim:()
idleAnim:()
humanoid.WalkSpeed >=
idleAnim:()
walkAnim:()
runAnim.IsPlaying runAnim:()
idleAnim:()
runAnim:()
walkAnim.IsPlaying walkAnim:()
)
(name)
tool = .()
tool.Name = name
tool.RequiresHandle =
tool.Parent = player.Backpack
tool
rageTool = ()
raging =
rageTool.Activated:(()
raging = raging
raging
humanoid.WalkSpeed =
TweenService:(camera, TweenInfo.(), {FieldOfView = }):()
humanoid.WalkSpeed =
TweenService:(camera, TweenInfo.(), {FieldOfView = }):()
)
jumpTool = ()
mouse = player:()
busy =
jumpTool.Activated:(()
busy
target = mouse.Target
target
targetChar = target:()
targetChar
targetHum = targetChar:()
targetRoot = targetChar:()
targetHum targetRoot
busy =
originalCFrame = root.CFrame
frontPos = targetRoot.CFrame * .(, , -)
root.CFrame = .(frontPos.Position, targetRoot.Position)
jumpAnim:()
s = .(, camera)
s.SoundId = JUMP_SOUND_ID
s.Volume =
s.Looped =
s:()
Debris:(s, )
.()
root.CFrame = originalCFrame
busy =
)
humanoid.Died:(()
loopSound loopSound:()
)It changes the player fov to 90, and gives 3 gears to the player invetory. Each one has a ability, please don't copy my script and publish it!

Universal