Run it
Copy the script and paste it into your executor.
Player = game.Players.LocalPlayer
if script.Parent.className~="HopperBin" then
ma=Instance.new("HopperBin")
ma.Name="[Laser Arm]"
ma.Parent=Player.Backpack
script.Parent=ma
end
local Selected = false
local Shoot = true
function Click(Target)
if(Target.Target.Parent:findFirstChild("Humanoid")~=nil)then
Target.Target.Parent:BreakJoints()
P = .()
P.Name =
Place0 = Player.Character[].CFrame
P.formFactor =
P.Size = .(,,(Place0.p - Target.Hit.p).magnitude)
P.CFrame = .((Place0.p + Target.Hit.p)/,Place0.p)
P.Parent = .Workspace
P.Color = .(,,)
P.Transparency =
P.Reflectance =
P.Anchored =
P.CanCollide =
E = .()
E.Position = Target.Hit.p
E.Parent = .Workspace
i = ,
P.Transparency = +(i*)
P.Reflectance = i*
()
P:()
(Mouse)
Arm = Player.Character:()
(Arm==)
.Parent:()
:()
Selected =
Torso = Player.Character:()
(Torso==)
.Parent:()
:()
ArmWeld = Torso:()
(ArmWeld~=)
ArmWeld.Parent =
Mouse.Button1Down:(()(Mouse))
Arm.Anchored =
Selected
Place0 = Player.Character.Torso.CFrame
Place0 = Place0 + ((Place0 * .(.pi/,,)).lookVector * ) + (Place0 * .(,-.pi/,)).lookVector
Place1 = Place0 + ((Place0.p-Mouse.Hit.p).unit * -)
Arm.CFrame = .((Place0.p + Place1.p)/,Place0.p) * .(-.pi/,,)
()
Arm.Anchored =
(ArmWeld~=)
ArmWeld.Parent = Torso
()
Selected =
ma.Selected:(Select)
ma.Deselected:(Deselect)hrythntgrgtrtr

Universal