Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoidRootPart = character:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
animation1Id =
animation2Id =
animation1Duration =
purpleReleaseWait =
quotes = {
,
,
}
(message)
chatService = :()
defaultChannel = chatService:():()
defaultChannel
defaultChannel:(message)
()
tool.Activated:(()
humanoid.PlatformStand =
humanoidRootPart.Anchored =
animator = humanoid:() humanoid:()
animation1 = .()
animation1.AnimationId = animation1Id
track1 = animator:(animation1)
track1:()
_, quote (quotes)
(quote)
()
(animation1Duration)
track1:()
animation2 = .()
animation2.AnimationId = animation2Id
track2 = animator:(animation2)
track2:()
(purpleReleaseWait)
purpleBall = .()
purpleBall.Name =
purpleBall.Size = .(, , )
purpleBall.Shape = .PartType.Ball
purpleBall.BrickColor = BrickColor.()
purpleBall.Material = .Material.Neon
purpleBall.CFrame = character.Head.CFrame + character.Head.CFrame.LookVector *
purpleBall.Anchored =
purpleBall.CanCollide =
purpleBall.Parent =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , )
bodyVelocity.Velocity = character.Head.CFrame.LookVector *
bodyVelocity.Parent = purpleBall
:():(purpleBall, )
humanoidRootPart.Anchored =
humanoid.PlatformStand =
)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
humanoidRootPart = character:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
()
chatService = :()
chatService chatService.TextChannels
defaultChannel = chatService.TextChannels:()
defaultChannel
:():()
(message, chatType)
chatType ==
chatService = :()
defaultChannel = chatService.TextChannels:()
defaultChannel
defaultChannel:(message)
chatType ==
:().DefaultChatSystemChatEvents.SayMessageRequest:(message, )
()
chatType = ()
chatType ==
()
tool.Activated:(()
humanoid.PlatformStand =
humanoidRootPart.Anchored =
humanoidRootPart.CFrame = humanoidRootPart.CFrame * .(, , )
humanoidRootPart.CFrame = humanoidRootPart.CFrame * .(.(), , )
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
(, chatType)
()
humanoidRootPart.Anchored =
humanoid.PlatformStand =
humanoidRootPart.CFrame = humanoidRootPart.CFrame * .(.(-), , )
)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
()
chatService = :()
chatService chatService.TextChannels
defaultChannel = chatService.TextChannels:()
defaultChannel
defaultChannel
(message)
defaultChannel = ()
defaultChannel
defaultChannel:(message)
()
(animationId, fadeTime, speed, duration)
animation = .()
animation.AnimationId = .. (animationId)
animationTrack = humanoid:(animation)
animationTrack:(fadeTime)
animationTrack.TimePosition =
animationTrack:(speed)
.(duration, ()
animationTrack:(fadeTime)
)
animationTrack
tool.Activated:(()
()
(, , , )
()
(, , , )
()
(, , , )
()
(, , , )
()
(, , , )
()
(, , , )
()
)
player = .Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
tool = .()
tool.Name =
tool.RequiresHandle =
tool.Parent = player.Backpack
()
chatService = :()
chatService chatService.TextChannels
defaultChannel = chatService.TextChannels:()
defaultChannel
defaultChannel
(message)
defaultChannel = ()
defaultChannel
defaultChannel:(message)
()
(animationId, fadeTime, speed, duration)
animation = .()
animation.AnimationId = .. (animationId)
animationTrack = humanoid:(animation)
animationTrack:(fadeTime)
animationTrack.TimePosition =
animationTrack:(speed)
.(duration, ()
animationTrack:(fadeTime)
)
animationTrack
tool.Activated:(()
()
(, , , )
)