Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
localPlayer = Players.LocalPlayer
camera = .CurrentCamera
espEnabled =
aimbotEnabled =
aimbotFOV =
(gui)
dragging, dragInput, dragStart, startPos
gui.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = gui.Position
)
gui.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
delta = input.Position - dragStart
gui.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
gui.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = :() localPlayer:()
(nome, textoPadrao, corPadrao, posInicial)
btn = .()
btn.Name = nome
btn.Text = textoPadrao
btn.Size = .(, , , )
btn.Position = posInicial
btn.BackgroundColor3 = .(, , )
btn.BackgroundTransparency =
btn.TextColor3 = .(, , )
btn.Font = .Font.RobotoMono
btn.TextSize =
btn.TextStrokeTransparency =
corner = .(, btn)
corner.CornerRadius = .(, )
stroke = .(, btn)
stroke.Color = corPadrao
stroke.Thickness =
btn.Parent = screenGui
(btn)
btn, stroke
espBtn, espStroke = (, , .(, , ), .(, , , ))
fovBtn, fovStroke = (, , .(, , ), .(, , , ))
fovCircle = .()
fovCircle.Size = .(, aimbotFOV * , , aimbotFOV * )
fovCircle.AnchorPoint = .(, )
fovCircle.Position = .(, , , )
fovCircle.BackgroundTransparency =
fovCircle.Visible =
fovCircle.Parent = screenGui
circleStroke = .(, fovCircle)
circleStroke.Color = .(, , )
circleStroke.Thickness =
.(, fovCircle).CornerRadius = .(, )
()
_, player (Players:())
player ~= localPlayer player.Character
highlight = player.Character:()
espEnabled
highlight
highlight = .()
highlight.Name =
highlight.Adornee = player.Character
highlight.FillColor = .(, , )
highlight.OutlineColor = .(, , )
highlight.FillTransparency =
highlight.Parent = player.Character
highlight
highlight:()
espBtn.MouseButton1Click:(()
espEnabled = espEnabled
espBtn.Text = .. (espEnabled )
espStroke.Color = espEnabled .(, , ) .(, , )
espEnabled ()
)
fovBtn.MouseButton1Click:(()
aimbotEnabled = aimbotEnabled
fovCircle.Visible = aimbotEnabled
fovBtn.Text = .. (aimbotEnabled )
fovStroke.Color = aimbotEnabled .(, , ) .(, , )
)
RunService.RenderStepped:(()
espEnabled ()
aimbotEnabled
target =
dist = aimbotFOV
_, p (Players:())
p ~= localPlayer p.Character p.Character:()
pos, onScreen = camera:(p.Character.HumanoidRootPart.Position)
onScreen
mag = (.(pos.X, pos.Y) - .(camera.ViewportSize.X/, camera.ViewportSize.Y/)).Magnitude
mag < dist
target = p
dist = mag
target
camera.CFrame = .(camera.CFrame.Position, target.Character.HumanoidRootPart.Position)
)
ESP and FOV for game Tour

Universal