Run it
Copy the script and paste it into your executor.
a = ()
:()
.Loaded:()
()
(()
(.Lighting, , )
)
(()
.Lighting.GlobalShadows =
)
(()
.Lighting.FogEnd =
)
(()
sky = .Lighting:()
sky
sky:()
)
(()
bloom = .Lighting:()
bloom bloom:()
bloom.Enabled =
)
(()
depthOfField = .Lighting:()
depthOfField depthOfField:()
depthOfField.Enabled =
)
(()
sunRays = .Lighting:()
sunRays sunRays:()
sunRays.Enabled =
)
(()
vignette = .Lighting:()
vignette vignette:()
vignette.Enabled =
)
(()
colorCorrection = .Lighting:()
colorCorrection colorCorrection:()
colorCorrection.Enabled =
)
(()
().Rendering.QualityLevel =
)
(()
(, )
)
(()
terrain = :()
terrain
(terrain, , )
terrain.Elasticity =
terrain.WaterEnabled =
terrain.SmoothTerrain =
)
_, descendant (:())
(()
descendant:()
descendant.Enabled =
descendant:()
descendant.Enabled =
descendant:()
descendant.Enabled =
)
_, descendant (:())
(()
descendant:() descendant:() descendant:()
descendant:()
)
_, c (:())
.(()
()
(()
c:()
(c, , .LevelOfDetailSetting.Low)
(c, , .LevelOfDetailSetting.Low)
c.CollisionFidelity =
c:()
c.CollisionFidelity =
c:()
(c, , )
c:()
c.Reflectance =
c.CastShadow =
)
)
_, e (.Lighting:())
(()
e:()
e.Enabled =
)
_, part (:())
(()
part:()
part.CastShadow =
)
( .. .(() - a) .. )Boosts Your FPS :)

Universal