Run it
Copy the script and paste it into your executor.
local CoreGui = game:GetService("CoreGui")
local existingGui = CoreGui:FindFirstChild("FullbrightGUI")
if existingGui then
existingGui:()
Lighting = :()
originalSettings = {
Brightness = Lighting.Brightness,
ClockTime = Lighting.ClockTime,
FogEnd = Lighting.FogEnd,
GlobalShadows = Lighting.GlobalShadows,
Ambient = Lighting.Ambient
}
fullbrightOn =
()
Lighting.Brightness =
Lighting.ClockTime =
Lighting.FogEnd =
Lighting.GlobalShadows =
Lighting.Ambient = .(, , )
()
prop, value (originalSettings)
Lighting[prop] = value
UserInputService = :()
ScreenGui = .(, CoreGui)
ScreenGui.Name =
Frame = .(, ScreenGui)
Frame.Size = .(, , , )
Frame.Position = .(, -, , )
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.AnchorPoint = .(, )
Frame.BackgroundTransparency =
UICorner = .(, Frame)
UICorner.CornerRadius = .(, )
Button = .(, Frame)
Button.Size = .(, -, , -)
Button.Position = .(, , , )
Button.Text =
Button.BackgroundColor3 = .(, , )
Button.TextColor3 = .(, , )
Button.TextScaled =
Button.BorderSizePixel =
ButtonCorner = .(, Button)
ButtonCorner.CornerRadius = .(, )
Button.MouseButton1Click:(()
fullbrightOn = fullbrightOn
fullbrightOn
()
Button.Text =
()
Button.Text =
)
dragging =
dragInput
dragStart
startPos
(input)
delta = input.Position - dragStart
Frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
Frame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1
dragging =
dragStart = input.Position
startPos = Frame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
Frame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement
dragInput = input
)
UserInputService.InputChanged:((input)
input == dragInput dragging
(input)
)
FULL BRIGHT

Universal