Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local buttonGui = Instance.new("ScreenGui")
buttonGui.Name = "ShopButtons"
buttonGui.ResetOnSpawn = false
buttonGui.Parent = playerGui
local buttonStyle = {
Size = UDim2.new(0.15, 0, 0.07, 0),
BackgroundColor3 = Color3.fromRGB(50, 50, 50),
TextColor3 = Color3.fromRGB(255, 255, 255),
Font = Enum.Font.SourceSansBold,
TextSize = ,
AnchorPoint = .(, ),
}
seedButton = .()
seedButton.Name =
seedButton.Text =
seedButton.Position = .(, -, , )
prop, value (buttonStyle)
seedButton[prop] = value
seedButton.Parent = buttonGui
gearButton = .()
gearButton.Name =
gearButton.Text =
gearButton.Position = .(, -, , )
prop, value (buttonStyle)
gearButton[prop] = value
gearButton.Parent = buttonGui
seedShopGUI = playerGui:() .()
seedShopGUI.Name =
seedShopGUI.Enabled =
seedShopGUI.Parent = playerGui
gearShopGUI = playerGui:() .()
gearShopGUI.Name =
gearShopGUI.Enabled =
gearShopGUI.Parent = playerGui
seedButton.MouseButton1Click:(()
seedShopGUI.Enabled = seedShopGUI.Enabled
gearShopGUI.Enabled =
)
gearButton.MouseButton1Click:(()
gearShopGUI.Enabled = gearShopGUI.Enabled
seedShopGUI.Enabled =
)This script creates 2 buttons with 2 shops Seed Shop, Gear shop.

Universal