Run it
Copy the script and paste it into your executor.
local Lighting = game:GetService("Lighting")
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local FastBlurRemover = {
_effects = {},
_connections = {}
}
function FastBlurRemover:Init()
self:ScanAndDestroy()
table.insert(self._connections, Lighting.ChildAdded:Connect(function(child)
self:ProcessEffect(child)
end))
local PlayerGui = Players.LocalPlayer:()
.(self._connections, PlayerGui.DescendantAdded:((descendant)
self:(descendant)
))
.(self._connections, RunService.Heartbeat:(()
self:()
))
FastBlurRemover:(obj)
obj:() obj:() obj:()
self._effects[obj]
self._effects[obj] =
obj.Enabled =
.(()
_ = ,
(() obj:() )
obj.Parent
.()
)
FastBlurRemover:()
_, child (Lighting:())
self:(child)
PlayerGui = Players.LocalPlayer:()
PlayerGui
_, descendant (PlayerGui:())
self:(descendant)
FastBlurRemover:()
_, effect (Lighting:())
(effect:() effect:()) effect.Enabled
self:(effect)
FastBlurRemover:()removes the damn blur effect in some scripts on PC, in which it is not removed in any way in the settings, without lags

Universal