Run it
Copy the script and paste it into your executor.
loadstring(game:HttpGet(('https://raw.githubusercontent.com/LOLKEK12322/PhysicsGunLuaScript/refs/heads/main/PhysicsGun'),true))()Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
TOGGLE ON DEL 🔥 MAIN FEATURES: 🌍 Simulation Radius Bypass: Automatically grants infinite Network Ownership (math.huge), allowing you to grab and control unanchored parts from across the entire map! 🔍 Deep Scan (BFS Algorithm): Doesn't just grab a single part; it uses a Breadth-First Search algorithm to grab the entire connected model perfectly. 🔪 Kill Grab (Blender Mode): Spins the grabbed object at insane speeds. Touch a player with it, and they will be instantly shredded/flung! 🛡️ Smart Safe Collision: Ghost mode only for your character! The object will pass through your body (preventing accidental self-flinging) but will still collide with other players and the map. 🧠 Hidden Use (Telekinesis): Hides the gun and custom animations. Looks like you are controlling objects with your mind! 🧊 Advanced Freeze System: Freeze objects perfectly in mid-air using AlignPosition/Orientation (Key: F). Unfreeze all with X. 🚀 Null Fling & Legacy Fling: Launch objects into the absolute void at light speed (Key: R). 👻 Ignore World & Noclip Grab: Raycast ignores walls so you can grab items inside buildings. Noclip Grab makes the item pass through everything for the whole server. ⚙️ PHYSIC

Universal