Run it
Copy the script and paste it into your executor.
ScreenGui = .()
ui = .()
title = .()
Frame = .()
Username = .()
Kill = .()
cred = .()
ScreenGui.Parent = :()
ScreenGui.ZIndexBehavior = .ZIndexBehavior.Sibling
ui.Name =
ui.Parent = ScreenGui
ui.Active =
ui.BackgroundColor3 = .(, , )
ui.BackgroundTransparency =
ui.BorderSizePixel =
ui.Position = .(, , , )
ui.Size = .(, , , )
title.Name =
title.Parent = ui
title.BackgroundColor3 = .(, , )
title.BackgroundTransparency =
title.BorderSizePixel =
title.Position = .(, , , )
title.Size = .(, , , )
title.Font = .Font.SourceSans
title.Text =
title.TextColor3 = .(, , )
title.TextScaled =
title.TextSize =
title.TextWrapped =
Frame.Parent = title
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Username.Name =
Username.Parent = ui
Username.BackgroundColor3 = .(, , )
Username.BorderSizePixel =
Username.Position = .(, , , )
Username.Size = .(, , , )
Username.Font = .Font.SourceSans
Username.PlaceholderText =
Username.Text =
Username.TextColor3 = .(, , )
Username.TextScaled =
Username.TextSize =
Username.TextWrapped =
Kill.Name =
Kill.Parent = ui
Kill.BackgroundColor3 = .(, , )
Kill.BackgroundTransparency =
Kill.BorderSizePixel =
Kill.Position = .(, , , )
Kill.Size = .(, , , )
Kill.Font = .Font.Gotham
Kill.Text =
Kill.TextColor3 = .(, , )
Kill.TextScaled =
Kill.TextSize =
Kill.TextWrapped =
cred.Name =
cred.Parent = ui
cred.BackgroundColor3 = .(, , )
cred.BackgroundTransparency =
cred.BorderSizePixel =
cred.Position = .(, , , )
cred.Size = .(, , , )
cred.Font = .Font.SourceSans
cred.Text =
cred.TextColor3 = .(, , )
cred.TextScaled =
cred.TextSize =
cred.TextWrapped =
ui.Draggable =
Players = :()
LocalPlayer = Players.LocalPlayer
(String)
String:(, ) String
(String)
String = (String)
_, _Player (Players:())
_Player.Name:():(.. String:())
_Player
Kill.MouseButton1Click:(()
Target = (Username.Text)
Target Target.Character
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Torso = Character:() Character:()
savepos = LocalPlayer.Character:().CFrame
Torso.Anchored =
tool = .(, LocalPlayer.Backpack)
hat = LocalPlayer.Character:()
hathandle = hat.Handle
hathandle.Parent = tool
hathandle.Massless =
tool.GripPos = .(, , )
tool.Parent = LocalPlayer.Character
() LocalPlayer.Character:() ~=
tool.Grip = .(.(, , ))
Torso.Anchored =
LocalPlayer.Character:().CFrame = Target.Character:().CFrame ()
Target.Character == Target.Character:().Health <= LocalPlayer.Character == LocalPlayer.Character:().Health <= (Target.Character:().Velocity.magnitude - Target.Character:().WalkSpeed) > (Target.Character:().WalkSpeed + )
LocalPlayer.Character:():()
hathandle.Parent = hat
hathandle.Massless =
tool:()
LocalPlayer.Character:().CFrame = savepos
)Idk what to put

Universal