Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if not root then return end
local descendants = workspace:GetDescendants()
for i = 1, #descendants do
local obj = descendants[i]
if obj:IsA("BasePart") then
local touch = obj:FindFirstChildOfClass("TouchTransmitter")
if touch then
firetouchinterest(root, obj, 0)
firetouchinterest(root, obj, 1)
end
end
end
This can be used for badge walks, where you have to touch a part to get a badge.

Universal