Run it
Copy the script and paste it into your executor.
Players = :()
localPlayer = Players.LocalPlayer
TCS = :()
channel = TCS:():()
(msg)
channel (() channel:(msg) )
currentTheme =
(id, pitch)
currentTheme currentTheme:(); currentTheme:()
sound = .(, :())
sound.SoundId = .. (id)
sound.Pitch = pitch
sound.Volume =
sound.Looped =
sound:()
currentTheme = sound
(, pos, color)
.(()
p = .(, )
p.Anchored, p.CanCollide = ,
p.Material =
p.Color = color .(, , )
==
head = localPlayer.Character localPlayer.Character:()
head
p.Shape = ; p.Size = .(, , )
p.CFrame = head.CFrame * .(, , -) * .(, .(), )
.(()
i = , p.Transparency = i/; .()
p:()
)
==
p.Position = pos; p.Shape =
i = , p.Size = .(i*, i*, i*); p.Transparency = i/; .()
p:()
==
p.Position = pos; p.Shape = ; p.Orientation = .(, , )
i = , p.Size = .(, i*, i*); p.Transparency = i/; .()
p:()
==
p.Shape = ; p.Size = .(, , ); p.Transparency = ; p.Color = .(, , )
i = ,
localPlayer.Character localPlayer.Character:()
p.Position = localPlayer.Character.HumanoidRootPart.Position
p.Size = p.Size + .(, , ); p.Transparency = p.Transparency + ; .()
p:()
)
()
localPlayer.PlayerGui:() localPlayer.PlayerGui.FleetwayUltraFix:()
sg = .(, localPlayer.PlayerGui); sg.Name = ; sg.ResetOnSpawn =
frame = .(, sg)
frame.Size, frame.Position, frame.BackgroundTransparency = .(, , , ), .(, -, , ),
layout = .(, frame); layout.FillDirection, layout.HorizontalAlignment, layout.Padding = , , .(, )
(name, color, func)
btn = .(, frame)
btn.Size, btn.BackgroundColor3, btn.Text, btn.TextColor3 = .(, , , ), color, name, .(,,)
btn.Font, btn.TextSize = ,
.(, btn); btn.MouseButton1Click:(func)
(, .(, , ), () (, ) )
(, .(, , ), ()
()
.(); (, localPlayer.Character.HumanoidRootPart.Position, .(,,))
_, p (Players:())
p ~= localPlayer p.Character p.Character:()
(localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <=
( .. p.Name)
.(, () () )
)
(, .(, , ), ()
()
.()
i = ,
()
_, p (Players:())
p ~= localPlayer p.Character (localPlayer.Character.Head.Position - p.Character.Head.Position).Magnitude <
( .. p.Name .. )
.()
.(, () () )
)
(, .(, , ), ()
()
.(); (, localPlayer.Character.HumanoidRootPart.Position, .(,,))
_, p (Players:())
p ~= localPlayer p.Character p.Character:()
(localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <=
( .. p.Name .. )
.(, () () )
)
(, .(, , ), ()
_, p (Players:())
p ~= localPlayer p.Character (localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <
( .. p.Name .. )
)
(, .(, , ), ()
hrp = localPlayer.Character.HumanoidRootPart
()
bv = .(, hrp); bv.MaxForce = .(, , )
bv.Velocity = .(, , ); .()
(); bv.Velocity = hrp.CFrame.LookVector *
.(); bv:()
.(, () () )
)
(, .(, , ), ()
()
.(, () () )
)
(, .(, , ), () () )
.(()
(); ()
(); .()
()
(); (); ()
.(()
.()
_, p (Players:())
p ~= localPlayer p.Character p.Character:()
p.Character.Humanoid.Health <= p.Character:()
(localPlayer.Character.HumanoidRootPart.Position - p.Character.HumanoidRootPart.Position).Magnitude <
.(, p.Character).Name =
()
(, localPlayer.Character.HumanoidRootPart.Position, .(,,))
(, localPlayer.Character.HumanoidRootPart.Position, .(,,))
.(, () () )
)
.(); (); (); ()
)
Script Has been fixed for 6 hours yea I'm working on it and it's now done My Username is saidmirza358 (I don't consent to steal my scripts I will be angry😡) just use script

Universal