Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
plr = Players.LocalPlayer
gui = .(, .CoreGui)
gui.Name =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.Active =
frame.Draggable =
.(, frame).CornerRadius = .(, )
title = .(, frame)
title.Size = .(, , , )
title.BackgroundTransparency =
title.Font = .Font.GothamBold
title.TextSize =
title.Text =
title.TextColor3 = .(,,)
(()
title.TextColor3 = .(() % / , , )
.()
)
nameBox = .(, frame)
nameBox.Size = .(, , , )
nameBox.Position = .(, , , )
nameBox.PlaceholderText =
nameBox.ClearTextOnFocus =
nameBox.Font = .Font.Gotham
nameBox.TextSize =
nameBox.TextColor3 = .(,,)
nameBox.BackgroundColor3 = .(,,)
.(, nameBox).CornerRadius = .(, )
dropdownBtn = .(, frame)
dropdownBtn.Size = .(, , , )
dropdownBtn.Position = .(, , , )
dropdownBtn.Text =
dropdownBtn.Font = .Font.Gotham
dropdownBtn.TextSize =
dropdownBtn.TextColor3 = .(,,)
dropdownBtn.BackgroundColor3 = .(,,)
.(, dropdownBtn).CornerRadius = .(, )
dropdownContainer = .(, frame)
dropdownContainer.Size = .(, , , )
dropdownContainer.Position = .(, , , )
dropdownContainer.BackgroundColor3 = .(,,)
dropdownContainer.BorderSizePixel =
dropdownContainer.CanvasSize = .(, , , )
dropdownContainer.ScrollBarThickness =
dropdownContainer.Visible =
.(, dropdownContainer).CornerRadius = .(, )
dropdownButtons = {}
()
_, btn (dropdownButtons) btn:()
dropdownButtons = {}
yPos =
players = Players:()
i, p (players)
btn = .(, dropdownContainer)
btn.Size = .(, -, , )
btn.Position = .(, , , yPos)
btn.BackgroundColor3 = .(, , )
btn.Font = .Font.Gotham
btn.TextSize =
btn.Text = p.Name
btn.TextColor3 = .(,,)
.(, btn).CornerRadius = .(, )
btn.AutoButtonColor =
btn.MouseButton1Click:(()
nameBox.Text = p.Name
dropdownContainer.Visible =
)
yPos = yPos +
.(dropdownButtons, btn)
dropdownContainer.CanvasSize = .(, , , yPos)
(()
()
.()
)
dropdownBtn.MouseButton1Click:(()
dropdownContainer.Visible = dropdownContainer.Visible
)
flingSpin
()
flingSpin flingSpin:()
character = plr.Character
character
hrp = character:()
hrp
flingSpin = .()
flingSpin.AngularVelocity = .(, , )
flingSpin.MaxTorque = .(, , )
flingSpin.P =
flingSpin.Parent = hrp
()
flingSpin
flingSpin:()
flingSpin =
flingBtn = .(, frame)
flingBtn.Size = .(, , , )
flingBtn.Position = .(, , , )
flingBtn.Text =
flingBtn.Font = .Font.GothamBold
flingBtn.TextSize =
flingBtn.BackgroundColor3 = .(, , )
flingBtn.TextColor3 = .(,,)
.(, flingBtn).CornerRadius = .(, )
loopToggleBtn = .(, frame)
loopToggleBtn.Size = .(, , , )
loopToggleBtn.Position = .(, , , )
loopToggleBtn.Text =
loopToggleBtn.Font = .Font.GothamBold
loopToggleBtn.TextSize =
loopToggleBtn.BackgroundColor3 = .(, , )
loopToggleBtn.TextColor3 = .(,,)
.(, loopToggleBtn).CornerRadius = .(, )
looping =
loopToggleBtn.MouseButton1Click:(()
looping = looping
loopToggleBtn.Text = looping
looping ()
)
destroyBtn = .(, frame)
destroyBtn.Size = .(, , , )
destroyBtn.Position = .(, , , )
destroyBtn.Text =
destroyBtn.Font = .Font.GothamBold
destroyBtn.TextSize =
destroyBtn.BackgroundColor3 = .(, , )
destroyBtn.TextColor3 = .(,,)
.(, destroyBtn).CornerRadius = .(, )
destroyBtn.MouseButton1Click:(()
gui:()
)
(name)
nameLower = name:()
_, p (Players:())
p ~= plr p.Name:():(, #nameLower) == nameLower
p
(target)
target target.Character target.Character:()
hrp = plr.Character plr.Character:()
hrp
hrp.CFrame = target.Character.HumanoidRootPart.CFrame + .(,,)
()
flingBtn.MouseButton1Click:(()
target = (nameBox.Text)
target
(target)
()
)
RunService.Heartbeat:(()
looping
target = (nameBox.Text)
target target.Character target.Character:()
hrp = plr.Character plr.Character:()
hrp
hrp.CFrame = target.Character.HumanoidRootPart.CFrame + .(,,)
()
()
)
noclipEnabled =
RunService.Stepped:(()
noclipEnabled
character = plr.Character
character
_, part (character:())
part:() part.CanCollide ==
part.CanCollide =
)
UIS.InputBegan:((input, gpe)
gpe
input.KeyCode == .KeyCode.E
noclipEnabled = noclipEnabled
.StarterGui:(, {
Title = ;
Text = noclipEnabled ;
Duration = ;
})
)
Simple Fling Panel with loop flinging.