Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
local testPart = Instance.new("Part")
testPart.Name = "FlingTester"
testPart.Size = Vector3.new(5, 1, 5)
testPart.Color = Color3.fromRGB(255, 0, 0)
testPart.Material = Enum.Material.Neon
testPart.Parent = workspace
testPart.CanCollide = true
testPart.Anchored = false
testPart.CFrame = root.CFrame * CFrame.new(0, 0, -5)
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.MaxForce = .(.huge, .huge, .huge)
bodyVelocity.Parent = testPart
bodyAngularVelocity = .()
bodyAngularVelocity.AngularVelocity = .(, , )
bodyAngularVelocity.MaxTorque = .(.huge, .huge, .huge)
bodyAngularVelocity.P =
bodyAngularVelocity.Parent = testPart
()
.()
testPart:()Its a part that will fling you, if you touch it. Use this to test out your anti-fling or whatever. It will spawn next to you.
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Universal