Run it
Copy the script and paste it into your executor.
main = .()
Frame = .()
TitleBar = .()
up = .()
down = .()
onof = .()
plus = .()
mine = .()
speed = .()
close = .()
mini = .()
mini2 = .()
main.Name =
main.Parent = .Players.LocalPlayer:()
main.ZIndexBehavior = .ZIndexBehavior.Sibling
main.ResetOnSpawn =
Frame.Parent = main
Frame.BackgroundColor3 = .(, , )
Frame.BorderSizePixel =
Frame.Position = .(, , , )
Frame.Size = .(, , , )
Frame.Active =
Frame.Draggable =
Frame.ClipsDescendants =
Frame.BackgroundTransparency =
Frame.BorderColor3 = .(, , )
TitleBar.Parent = Frame
TitleBar.Size = .(, , , )
TitleBar.BackgroundColor3 = .(, , )
TitleBar.Font = .Font.GothamBold
TitleBar.Text =
TitleBar.TextColor3 = .(, , )
TitleBar.TextSize =
TitleBar.TextScaled =
(name, text, position)
btn = .()
btn.Name = name
btn.Parent = Frame
btn.Size = .(, , , )
btn.Position = position
btn.BackgroundColor3 = .(, , )
btn.TextColor3 = .(, , )
btn.Font = .Font.GothamBold
btn.Text = text
btn.TextSize =
btn.TextScaled =
btn.AutoButtonColor =
btn.BorderSizePixel =
btn.BackgroundTransparency =
btn
up = (, , .(, , , ))
down = (, , .(, , , ))
plus = (, , .(, , , ))
mine = (, , .(, , , ))
onof = (, , .(, , , ))
speed = .()
speed.Name =
speed.Parent = Frame
speed.Size = .(, , , )
speed.Position = .(, , , )
speed.BackgroundColor3 = .(, , )
speed.TextColor3 = .(, , )
speed.Text =
speed.Font = .Font.Gotham
speed.TextScaled =
close = (, , .(, -, , ))
close.Size = .(, , , )
mini = (, , .(, -, , ))
mini.Size = .(, , , )
mini2 = (, , .(, -, , ))
mini2.Size = .(, , , )
mini2.Visible =
:():(, {
Title = ,
Text = ,
Icon = ,
Duration =
})
speaker = :().LocalPlayer
speeds =
nowe =
onof.MouseButton1Click:(()
nowe
nowe =
humanoid = speaker.Character speaker.Character:()
humanoid
_, state (.HumanoidStateType:())
humanoid:(state, )
humanoid:(.HumanoidStateType.RunningNoPhysics)
nowe =
i = , speeds
(()
hb = :().Heartbeat
chr = speaker.Character
hum = chr chr:()
nowe hb:() chr hum hum.Parent
hum.MoveDirection.Magnitude >
chr:(hum.MoveDirection)
)
speaker.Character.Animate.Disabled =
hum = speaker.Character:()
_, anim , hum:()
anim:()
_, state (.HumanoidStateType:())
speaker.Character.Humanoid:(state, )
)
plus.MouseButton1Click:(()
speeds +=
speed.Text = (speeds)
)
mine.MouseButton1Click:(()
speeds = .(, speeds - )
speed.Text = (speeds)
)
close.MouseButton1Click:(()
main:()
)
mini.MouseButton1Click:(()
_, obj (Frame:())
obj:() obj:()
obj.Name ~= obj.Name ~= obj.Name ~= obj.Name ~=
obj.Visible =
mini.Visible =
mini2.Visible =
)
mini2.MouseButton1Click:(()
_, obj (Frame:())
obj.Visible =
mini2.Visible =
mini.Visible =
)
Podem pegar e craquear pra vocês English: You can take it and crack it for yourselves

Universal