Run it
Copy the script and paste it into your executor.
local ChatService = game:GetService("Chat")
local function enableFly(player)
-- Check if the player is already flying
if player.Character and player.Character:FindFirstChild("Humanoid") then
local humanoid = player.Character.Humanoid
if humanoid.PlatformStand then
return
end
end
local humanoid = player.Character.Humanoid
humanoid.PlatformStand = true
(player)
player.Character player.Character:()
humanoid = player.Character.Humanoid
humanoid.PlatformStand
humanoid = player.Character.Humanoid
humanoid.PlatformStand =
(player, speed)
player.Character player.Character:()
humanoid = player.Character.Humanoid
humanoid.WalkSpeed = speed
ChatService:(.ChatCallbackType.OnServerReceivingMessage, (player, message, channel)
message:() ==
(player)
message:() ==
(player)
)
screenGui = .()
screenGui.Parent = .Players.LocalPlayer.PlayerGui
button = .()
button.Text =
button.Size = .(, , , )
button.Position = .(, , , )
button.Parent = screenGui
textBox = .()
textBox.PlaceholderText =
textBox.Size = .(, , , )
textBox.Position = .(, , , )
textBox.Parent = screenGui
()
flySpeed = (textBox.Text)
flySpeed
(.Players.LocalPlayer, flySpeed)
button.MouseButton1Click:(handleClick)Say /fly to work say /fly off makes u not fly

Universal