Run it
Copy the script and paste it into your executor.
httpRequest = ( .request) ( .request)
Players = :()
UserInputService = :()
RunService = :()
TweenService = :()
player = Players.LocalPlayer
character = player.Character player.CharacterAdded:()
humanoid = character:()
rootPart = character:()
flying =
flySpeed =
SPEED_MULTIPLIER =
draggingSlider =
flyAttachment, linearVelocity, alignOrientation
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = player:()
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Draggable =
mainFrame.Parent = screenGui
corner = .()
corner.CornerRadius = .(, )
corner.Parent = mainFrame
gradient = .()
gradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
gradient.Rotation =
gradient.Parent = mainFrame
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.Transparency =
stroke.Parent = mainFrame
topBar = .()
topBar.Size = .(, , , )
topBar.BackgroundColor3 = .(, , )
topBar.BorderSizePixel =
topBar.Parent = mainFrame
topBarCorner = .()
topBarCorner.CornerRadius = .(, )
topBarCorner.Parent = topBar
topGradient = .()
topGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
topGradient.Parent = topBar
title = .()
title.Size = .(, -, , )
title.Position = .(, , , )
title.BackgroundTransparency =
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBold
title.TextSize =
title.TextXAlignment = .TextXAlignment.Left
title.Parent = mainFrame
subtitle = .()
subtitle.Size = .(, -, , )
subtitle.Position = .(, , , )
subtitle.BackgroundTransparency =
subtitle.Text =
subtitle.TextColor3 = .(, , )
subtitle.Font = .Font.Gotham
subtitle.TextSize =
subtitle.TextXAlignment = .TextXAlignment.Left
subtitle.Parent = mainFrame
flyButton = .()
flyButton.Size = .(, -, , )
flyButton.Position = .(, , , )
flyButton.BackgroundColor3 = .(, , )
flyButton.Text =
flyButton.TextColor3 = .(,,)
flyButton.Font = .Font.GothamBold
flyButton.TextSize =
flyButton.AutoButtonColor =
flyButton.Parent = mainFrame
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = flyButton
flyButton.MouseEnter:(()
TweenService:(flyButton, TweenInfo.(), {BackgroundTransparency = }):()
)
flyButton.MouseLeave:(()
TweenService:(flyButton, TweenInfo.(), {BackgroundTransparency = }):()
)
speedRow = .()
speedRow.Size = .(, -, , )
speedRow.Position = .(, , , )
speedRow.BackgroundTransparency =
speedRow.Parent = mainFrame
speedLabel = .()
speedLabel.Size = .(, , , )
speedLabel.BackgroundTransparency =
speedLabel.Text =
speedLabel.TextColor3 = .(, , )
speedLabel.Font = .Font.Gotham
speedLabel.TextSize =
speedLabel.TextXAlignment = .TextXAlignment.Left
speedLabel.Parent = speedRow
speedValue = .()
speedValue.Size = .(, , , )
speedValue.Position = .(, , , )
speedValue.BackgroundTransparency =
speedValue.Text = flySpeed ..
speedValue.TextColor3 = .(, , )
speedValue.Font = .Font.GothamBold
speedValue.TextSize =
speedValue.TextXAlignment = .TextXAlignment.Right
speedValue.Parent = speedRow
sliderBack = .()
sliderBack.Size = .(, -, , )
sliderBack.Position = .(, , , )
sliderBack.BackgroundColor3 = .(, , )
sliderBack.BorderSizePixel =
sliderBack.Parent = mainFrame
sliderBackCorner = .()
sliderBackCorner.CornerRadius = .(, )
sliderBackCorner.Parent = sliderBack
sliderHitbox = .()
sliderHitbox.Size = .(, , , )
sliderHitbox.Position = .(, , , -)
sliderHitbox.BackgroundTransparency =
sliderHitbox.Text =
sliderHitbox.ZIndex =
sliderHitbox.Parent = sliderBack
sliderFill = .()
sliderFill.Size = .(flySpeed/, , , )
sliderFill.BackgroundColor3 = .(, , )
sliderFill.BorderSizePixel =
sliderFill.Parent = sliderBack
fillGradient = .()
fillGradient.Color = ColorSequence.{
ColorSequenceKeypoint.(, .(, , )),
ColorSequenceKeypoint.(, .(, , ))
}
fillGradient.Parent = sliderFill
fillCorner = .()
fillCorner.CornerRadius = .(, )
fillCorner.Parent = sliderFill
sliderDot = .()
sliderDot.Size = .(, , , )
sliderDot.Position = .(flySpeed/, -, , -)
sliderDot.BackgroundColor3 = .(,,)
sliderDot.ZIndex =
sliderDot.Parent = sliderBack
dotCorner = .()
dotCorner.CornerRadius = .(, )
dotCorner.Parent = sliderDot
dotStroke = .()
dotStroke.Color = .(, , )
dotStroke.Thickness =
dotStroke.Parent = sliderDot
(inputX)
relative = (inputX - sliderBack.AbsolutePosition.X) / sliderBack.AbsoluteSize.X
relative = .(relative, , )
flySpeed = .(relative * )
flySpeed < flySpeed =
sliderFill.Size = .(relative, , , )
sliderDot.Position = .(relative, -, , -)
speedValue.Text = flySpeed ..
sliderHitbox.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
draggingSlider =
(input.Position.X)
)
UserInputService.InputChanged:((input)
draggingSlider (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
(input.Position.X)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
draggingSlider =
)
()
flying
flying =
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
humanoid.PlatformStand =
humanoid.AutoRotate =
flyAttachment = .()
flyAttachment.Name =
flyAttachment.Parent = rootPart
linearVelocity = .()
linearVelocity.Attachment0 = flyAttachment
linearVelocity.MaxForce = .huge
linearVelocity.VectorVelocity = .(, , )
linearVelocity.RelativeTo = .ActuatorRelativeTo.World
linearVelocity.Parent = rootPart
alignOrientation = .()
alignOrientation.Attachment0 = flyAttachment
alignOrientation.MaxTorque = .huge
alignOrientation.Responsiveness =
alignOrientation.Mode = .OrientationAlignmentMode.OneAttachment
alignOrientation.Parent = rootPart
()
flying
flying =
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
humanoid.PlatformStand =
humanoid.AutoRotate =
linearVelocity linearVelocity:() linearVelocity =
alignOrientation alignOrientation:() alignOrientation =
flyAttachment flyAttachment:() flyAttachment =
flyButton.MouseButton1Click:(()
flying () ()
)
RunService.RenderStepped:(()
flying linearVelocity alignOrientation
camera = .CurrentCamera
moveDir = humanoid.MoveDirection
moveVector = .(, , )
moveDir.Magnitude >
lookFlat = .(camera.CFrame.LookVector.X, , camera.CFrame.LookVector.Z)
rightFlat = .(camera.CFrame.RightVector.X, , camera.CFrame.RightVector.Z)
lookFlat.Magnitude > lookFlat = lookFlat.Unit
rightFlat.Magnitude > rightFlat = rightFlat.Unit
forwardAmount = moveDir:(lookFlat)
rightAmount = moveDir:(rightFlat)
moveVector = (camera.CFrame.LookVector * forwardAmount) + (rightFlat * rightAmount)
moveVector.Magnitude >
moveVector = moveVector.Unit * (flySpeed * SPEED_MULTIPLIER)
linearVelocity.VectorVelocity = moveVector
alignOrientation.CFrame = camera.CFrame
)
player.CharacterAdded:((newChar)
character = newChar
humanoid = character:()
rootPart = character:()
flying =
flyButton.Text =
flyButton.BackgroundColor3 = .(, , )
)Fly gui

Universal