Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local root = character:WaitForChild("HumanoidRootPart")
local flying = false
local speed = 50
local bodyVelocity
local bodyGyro
-- Ativar/Desativar com tecla F
local UserInputService = game:GetService("UserInputService")
UserInputService.InputBegan:Connect(function(input, gameProcessed)
if gameProcessed then return end
if input.KeyCode == Enum.KeyCode.F
flying = flying
flying
bodyVelocity = .()
bodyVelocity.MaxForce = .(,,) *
bodyVelocity.Velocity = .(,,)
bodyVelocity.Parent = root
bodyGyro = .()
bodyGyro.MaxTorque = .(,,) *
bodyGyro.CFrame = root.CFrame
bodyGyro.Parent = root
humanoid.PlatformStand =
bodyVelocity bodyVelocity:()
bodyGyro bodyGyro:()
humanoid.PlatformStand =
)
RunService = :()
RunService.RenderStepped:(()
flying bodyVelocity bodyGyro
camera = .CurrentCamera
moveDirection = humanoid.MoveDirection
bodyVelocity.Velocity = (camera.CFrame.LookVector * moveDirection.Z + camera.CFrame.RightVector * moveDirection.X) * speed
bodyGyro.CFrame = camera.CFrame
)Ia

Universal