Run it
Copy the script and paste it into your executor.
local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))()
local PhantomForcesWindow = Library:NewWindow("universal")
local KillingCheats = PhantomForcesWindow:NewSection("Main")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local humanoidRootPart = character:()
flyingEnabled =
flySpeed =
()
bodyGyro = .()
bodyVelocity = .()
bodyGyro.P =
bodyGyro.maxTorque = .(, , )
bodyGyro.cframe = humanoidRootPart.CFrame
bodyGyro.Parent = humanoidRootPart
bodyVelocity.velocity = .(, , )
bodyVelocity.maxForce = .(, , )
bodyVelocity.Parent = humanoidRootPart
flyingEnabled
moveDirection = .()
camera = .CurrentCamera
cameraCFrame = camera.CFrame
player.Character.Humanoid.MoveDirection.Magnitude >
moveDirection = cameraCFrame:(.(player.Character.Humanoid.MoveDirection.X, player.Character.Humanoid.MoveDirection.Y, player.Character.Humanoid.MoveDirection.Z))
bodyVelocity.velocity = moveDirection * flySpeed
bodyGyro.cframe = cameraCFrame
()
bodyGyro:()
bodyVelocity:()
(state)
flyingEnabled = state
flyingEnabled
()
()
KillingCheats:(, (Value)
(Value)
)
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Script