Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
LoadingTitle = ,
LoadingSubtitle = ,
ConfigurationSaving = {
Enabled =
},
Discord = {
Enabled =
},
KeySystem =
})
Players = :()
RunService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
flying =
speed =
walkSpeedValue =
bodyVelocity, bodyGyro
()
character = player.Character
character
root = character:()
humanoid = character:()
root humanoid
humanoid.PlatformStand =
bodyVelocity = .()
bodyVelocity.MaxForce = .(, , ) *
bodyVelocity.Velocity = .zero
bodyVelocity.Parent = root
bodyGyro = .()
bodyGyro.MaxTorque = .(, , ) *
bodyGyro.CFrame = root.CFrame
bodyGyro.Parent = root
flying =
()
flying =
bodyVelocity bodyVelocity:()
bodyGyro bodyGyro:()
character = player.Character
character
humanoid = character:()
humanoid
humanoid.PlatformStand =
RunService.RenderStepped:(()
character = player.Character
character
humanoid = character:()
humanoid flying
humanoid.WalkSpeed = walkSpeedValue
)
RunService.RenderStepped:(()
flying player.Character player.Character:()
root = player.Character.HumanoidRootPart
humanoid = player.Character:()
bodyGyro.CFrame = camera.CFrame
moveDir = humanoid humanoid.MoveDirection .zero
moveDir.Magnitude >
bodyVelocity.Velocity = camera.CFrame.LookVector * (moveDir.Magnitude * speed)
bodyVelocity.Velocity = .zero
)
MainTab = Window:(, )
FlyToggle = MainTab:({
Name = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
Value
()
()
,
})
SpeedSlider = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
speed = Value
,
})
WalkSpeedSlider = MainTab:({
Name = ,
Range = {, },
Increment = ,
Suffix = ,
CurrentValue = ,
Flag = ,
Callback = (Value)
walkSpeedValue = Value
character = player.Character
character
humanoid = character:()
humanoid
humanoid.WalkSpeed = Value
,
})Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Flyspeed and walkspeed 🏎️

Universal