Run it
Copy the script and paste it into your executor.
-- Services
local RunService = game:GetService("RunService")
local Stats = game:GetService("Stats")
Players = :()
LocalPlayer = Players.LocalPlayer
StarterGui = :()
ScreenGui = .()
ScreenGui.Name =
ScreenGui.Parent = :()
Frame = .()
Frame.Size = .(, , , )
Frame.Position = .(, , , )
Frame.BackgroundColor3 = .(, , )
Frame.BackgroundTransparency =
Frame.BorderSizePixel =
Frame.Parent = ScreenGui
Frame.Active =
Frame.Draggable =
TitleLabel = .()
TitleLabel.Size = .(, , , )
TitleLabel.Position = .(, , , )
TitleLabel.BackgroundTransparency =
TitleLabel.Text =
TitleLabel.Font = .Font.SourceSansBold
TitleLabel.TextSize =
TitleLabel.TextColor3 = .(, , )
TitleLabel.Parent = Frame
FPSText = .()
FPSText.Size = .(, , , )
FPSText.Position = .(, , , )
FPSText.BackgroundTransparency =
FPSText.Font = .Font.SourceSansBold
FPSText.TextSize =
FPSText.TextColor3 = .(, , )
FPSText.Parent = Frame
PingText = .()
PingText.Size = .(, , , )
PingText.Position = .(, , , )
PingText.BackgroundTransparency =
PingText.Font = .Font.SourceSansBold
PingText.TextSize =
PingText.TextColor3 = .(, , )
PingText.Parent = Frame
StarterGui:(, {
Title = ,
Text = ,
Icon = ,
Duration =
})
.(()
fps = .( / RunService.RenderStepped:())
ping = .(Stats.Network.ServerStatsItem[]:())
fpsRating = (fps > )
(fps >= )
pingRating = (ping <= )
(ping <= )
FPSText.Text = .. fps .. .. fpsRating ..
PingText.Text = .. ping .. .. pingRating ..
.()
)Shows your current fps or ping

Universal