Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Camera = workspace.CurrentCamera
local LocalPlayer = Players.LocalPlayer
local FOV_RAIO = 150 -- Test circle size
local COLOR_LINE = Color3.fromRGB(0, 255, 0)
COLOR_BODY = .(, , )
fovCircle = .()
fovCircle.Thickness =
fovCircle.Color = .(, , )
fovCircle.Filled =
fovCircle.Radius = FOV_RAIO
fovCircle.Visible =
(player)
player == LocalPlayer
line = .()
line.Thickness =
line.Color = LINE_COLOR
highlight = .()
()
connection
connection = RunService.RenderStepped:(()
char = player.Character
char char:()
highlight.Parent highlight.Parent = char
highlight.FillColor = BODY_COLOR
pos, onScreen = Camera:(char.HumanoidRootPart.Position)
onScreen
line.From = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y)
line.To = .(pos.X, pos.Y)
line.Visible =
line.Visible =
line.Visible =
highlight.Parent =
player.Parent
line:()
highlight:()
connection:()
)
to ()
RunService.RenderStepped:(()
fovCircle.Position = .(Camera.ViewportSize.X / , Camera.ViewportSize.Y / )
)
Players.PlayerAdded:(createEsp)
_, p (Players:()) (p) Thats has shooooo good script

Universal