Run it
Copy the script and paste it into your executor.
-- Load the UI library
local Library = loadstring(game:HttpGet('https://gist.githubusercontent.com/MjContiga1/6e2c779299e9bf3d3f9edb5bff97b2fb/raw/29b9f1cc215ad4e583271d1ad229f34c921553a8/Lib%2520ui%2520test.lua'))()
-- Create main window
local window = Library:Window('Example UI')
-- Create tabs
local mainTab = window:Tab('Main')
local settingsTab = window:Tab('Settings')
-- Main Tab Elements
mainTab:Label("Welcome to the UI Library!")
-- Button
mainTab:Button('Click Me!', function()
()
)
mainTab:(, , (state)
(, state )
)
mainTab:(, , , , (value)
(, value)
.Players.LocalPlayer.Character.Humanoid.WalkSpeed = value
)
mainTab:(, .KeyCode.RightShift, (key)
(, key.Name)
)
singleDropdown = mainTab:(, {, , }, (selected)
(, selected)
)
multiDropdown = mainTab:(, {, , , }, (selected)
(, .(selected, ))
, )
mainTab:(, ()
singleDropdown:({, , })
multiDropdown:({, , , , })
)
settingsTab:()
settingsTab:(, , (state)
(, state)
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: gist.githubusercontent.com.
New Crack ui lib Use I add some support features and improvements -Buttons with hover effects -Toggles with smooth animations -Labels with proper styling -Sliders with real-time value display -Keybinds with customizable keys -Dropdowns (both single and multi-select) -Multi Dropdown All are smoothly and optimized

Universal