Run it
Copy the script and paste it into your executor.
getgenv().Time = 1 -- Adjust the time waited before adding the items
getgenv().Head = {
0000000000,
0000000000
-- Add more head accessory IDs
}
getgenv().Torso = {
0000000000
-- Add more torso accessory IDs
}
--//------------------------------------------------------------------------------------------\\--
local (part0, part1, c0, c1)
weld = .()
weld.Part0 = part0
weld.Part1 = part1
weld.C0 = c0
weld.C1 = c1
weld.Parent = part0
weld
(rootPart, name)
_, descendant (rootPart:())
descendant:() descendant.Name == name
descendant
(accessoryId, parentPart)
accessory = :( .. (accessoryId))[]
character = .Players.LocalPlayer.Character
accessory.Parent = .Workspace
handle = accessory:()
handle
attachment = handle:()
attachment
parentAttachment = (parentPart, attachment.Name)
parentAttachment
(parentPart, handle, parentAttachment.CFrame, attachment.CFrame)
parent = character:(parentPart.Name)
parent
attachmentPoint = accessory.AttachmentPoint
(parent, handle, .(, , ), attachmentPoint.CFrame)
accessory.Parent = .Players.LocalPlayer.Character
(character)
(().Time)
_, accessoryId (().Head)
(accessoryId, character.Head)
_, accessoryId (().Torso)
(accessoryId, character:() character:())
.Players.LocalPlayer.CharacterAdded:(onCharacterAdded)
.Players.LocalPlayer.Character
(.Players.LocalPlayer.Character)
Go to roblox.com on chrome and find a limited iteam or any head accessory and delete the 0's and put the id of that accessory/accessories. You also can do a torso accessory, and it will stay even if you respawn. Can add more if you want

Universal