Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
CoreGui = :()
TweenService = :()
StarterGui = :()
LocalPlayer = Players.LocalPlayer
Camera = .CurrentCamera
Character = LocalPlayer.Character LocalPlayer.CharacterAdded:()
Humanoid = Character:()
freecamEnabled =
freecamPos = .zero
pitchAngle =
yawAngle =
baseSpeed =
shiftSpeed =
currentSpeed = baseSpeed
keysPressed = {}
mobileMoveStick =
mobileLookStick =
mobileTouches = {}
()
freecamEnabled =
freecamPos = Camera.CFrame.Position
look = Camera.CFrame.LookVector
yawAngle = .(look.X, -look.Z)
pitchAngle = .(look.Y)
Camera.CameraType = .CameraType.Scriptable
Humanoid.AutoRotate =
Humanoid.WalkSpeed =
Humanoid.JumpPower =
()
freecamEnabled =
Camera.CameraType = .CameraType.Custom
Camera.CameraSubject = Humanoid
Humanoid.AutoRotate =
Humanoid.WalkSpeed =
Humanoid.JumpPower =
mobileMoveStick =
mobileLookStick =
mobileTouches = {}
()
freecamEnabled
()
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(,,)
()
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(,,)
()
freecamEnabled
StarterGui:(, {
Title = ,
Text = ,
Duration =
})
HRP = Character Character:()
HRP
HRP.CFrame = .(freecamPos)
()
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(,,)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.UserInputType == .UserInputType.Keyboard
keysPressed[input.KeyCode] =
input.UserInputType == .UserInputType.Touch
mobileTouches[input] = { startPos = input.Position, currentPos = input.Position, startTime = () }
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.Keyboard
keysPressed[input.KeyCode] =
input.UserInputType == .UserInputType.Touch
mobileTouches[input] =
hasLeft =
hasRight =
_, touch (mobileTouches)
touch.startPos.X < Camera.ViewportSize.X /
hasLeft =
hasRight =
hasLeft mobileMoveStick =
hasRight mobileLookStick =
)
UserInputService.InputChanged:((input)
freecamEnabled
input.UserInputType == .UserInputType.Touch
touch = mobileTouches[input]
touch
touch.currentPos = input.Position
touch.delta = input.Delta (input.Position - touch.currentPos)
touch.startPos.X < Camera.ViewportSize.X /
mobileMoveStick
mobileMoveStick = { position = .zero }
mobileMoveStick.position = input.Position - touch.startPos
touch.startPos.X > Camera.ViewportSize.X /
mobileLookStick
mobileLookStick = { position = .zero }
delta = input.Delta
delta.Magnitude >
yawAngle = yawAngle - delta.X *
pitchAngle = .(pitchAngle - delta.Y * , -, )
input.UserInputType == .UserInputType.MouseMovement UserInputService.TouchEnabled
delta = input.Delta
yawAngle = yawAngle - delta.X *
pitchAngle = .(pitchAngle - delta.Y * , -, )
)
()
dir = .zero
pitchCF = .(pitchAngle, , )
yawCF = .(, yawAngle, )
camCF = yawCF * pitchCF
forward = camCF.LookVector
right = camCF.RightVector
keysPressed[.KeyCode.W] dir = dir + forward
keysPressed[.KeyCode.S] dir = dir - forward
keysPressed[.KeyCode.A] dir = dir - right
keysPressed[.KeyCode.D] dir = dir + right
keysPressed[.KeyCode.E] dir = dir + .(, , )
keysPressed[.KeyCode.Q] dir = dir + .(, -, )
mobileMoveStick
moveDir = mobileMoveStick.position
moveDir.Magnitude >
n = moveDir.Unit
dir = dir + forward * (-n.Y) + right * n.X
dir.Magnitude > dir.Unit .zero
RunService.RenderStepped:((dt)
freecamEnabled
moveDir = ()
targetSpeed = (keysPressed[.KeyCode.LeftShift] UserInputService.TouchEnabled) shiftSpeed baseSpeed
moveDir.Magnitude >
currentSpeed = .(currentSpeed + dt * , targetSpeed)
freecamPos = freecamPos + moveDir * currentSpeed * dt
currentSpeed = baseSpeed
pitchCF = .(pitchAngle, , )
yawCF = .(, yawAngle, )
Camera.CFrame = .(freecamPos) * yawCF * pitchCF
HRP = Character Character:()
HRP HRP.Velocity.Magnitude >
HRP.Velocity = .zero
)
CoreGui:() CoreGui.FreecamUI:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.IgnoreGuiInset =
screenGui.Parent = CoreGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.ZIndex =
mainFrame.ClipsDescendants =
mainFrame.Parent = screenGui
(parent)
t =
l = .(); l.Size = .(, t, , ); l.BackgroundColor3 = .(,,); l.BorderSizePixel=; l.ZIndex=; l.Parent=parent
tp = .(); tp.Size = .(,,,t); tp.BackgroundColor3 = .(,,); tp.BorderSizePixel=; tp.ZIndex=; tp.Parent=parent
r = .(); r.Size = .(, t, , ); r.Position=.(,-t,,); r.BackgroundColor3 = .(,,); r.BorderSizePixel=; r.ZIndex=; r.Parent=parent
b = .(); b.Size = .(,,,t); b.Position=.(,,,-t); b.BackgroundColor3 = .(,,); b.BorderSizePixel=; b.ZIndex=; b.Parent=parent
(mainFrame)
titleBar = .()
titleBar.Size = .(, -, , )
titleBar.Position = .(, , , )
titleBar.BackgroundColor3 = .(,,)
titleBar.BorderSizePixel =
titleBar.ZIndex =
titleBar.Parent = mainFrame
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(,,)
titleLabel.Font = .Font.Code
titleLabel.TextSize =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.ZIndex =
titleLabel.Parent = titleBar
collapseButton = .()
collapseButton.Size = .(, , , )
collapseButton.Position = .(, -, , )
collapseButton.BackgroundColor3 = .(,,)
collapseButton.BorderSizePixel =
collapseButton.Text =
collapseButton.TextColor3 = .(,,)
collapseButton.Font = .Font.Code
collapseButton.TextSize =
collapseButton.ZIndex =
collapseButton.Parent = titleBar
(collapseButton)
titleDivider = .()
titleDivider.Size = .(, -, , )
titleDivider.Position = .(, , , )
titleDivider.BackgroundColor3 = .(,,)
titleDivider.BorderSizePixel =
titleDivider.ZIndex =
titleDivider.Parent = mainFrame
contentFrame = .()
contentFrame.Size = .(, -, , -)
contentFrame.Position = .(, , , )
contentFrame.BackgroundTransparency =
contentFrame.ZIndex =
contentFrame.Parent = mainFrame
toggleBtn = .()
toggleBtn.Size = .(, , , )
toggleBtn.Position = .(, -, , )
toggleBtn.BackgroundColor3 = .(,,)
toggleBtn.Text =
toggleBtn.TextColor3 = .(,,)
toggleBtn.Font = .Font.Code
toggleBtn.TextSize =
toggleBtn.BorderSizePixel =
toggleBtn.ZIndex =
toggleBtn.Parent = contentFrame
(toggleBtn)
tpBtn = .()
tpBtn.Size = .(, , , )
tpBtn.Position = .(, -, , )
tpBtn.BackgroundColor3 = .(,,)
tpBtn.Text =
tpBtn.TextColor3 = .(,,)
tpBtn.Font = .Font.Code
tpBtn.TextSize =
tpBtn.BorderSizePixel =
tpBtn.ZIndex =
tpBtn.Parent = contentFrame
(tpBtn)
toggleBtn.MouseButton1Click:(toggleFreecam)
tpBtn.MouseButton1Click:(teleportToCamera)
isDragging =
dragStartPos =
frameStartPos =
titleBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
isDragging =
dragStartPos = input.Position
frameStartPos = mainFrame.Position
)
titleBar.InputEnded:(() isDragging = )
UserInputService.InputChanged:((input)
isDragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStartPos
mainFrame.Position = .(frameStartPos.X.Scale, frameStartPos.X.Offset + delta.X, frameStartPos.Y.Scale, frameStartPos.Y.Offset + delta.Y)
)
UserInputService.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch isDragging =
)
menuCollapsed =
collapseButton.MouseButton1Click:(()
menuCollapsed = menuCollapsed
menuCollapsed
mainFrame:(.(, , , ), , , , )
collapseButton.Text =
contentFrame.Visible =
mainFrame:(.(, , , ), , , , )
collapseButton.Text =
contentFrame.Visible =
)
LocalPlayer.CharacterAdded:((newChar)
Character = newChar
Humanoid = newChar:()
freecamEnabled
()
toggleBtn.Text =
toggleBtn.BackgroundColor3 = .(,,)
)
.Destroying:(()
()
screenGui screenGui:()
)Freecam

Universal