Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
ContextActionService = :()
player = Players.LocalPlayer
camera = .CurrentCamera
TOGGLE_KEY = .KeyCode.F
NORMAL_SPEED =
FAST_SPEED =
SLOW_SPEED =
freecamActive =
camCFrame = .(, , )
velocity = .()
pitch, yaw = ,
mouseSensitivity =
SMOOTH =
gui = .()
gui.Name =
gui.ResetOnSpawn =
gui.Parent = player.PlayerGui
label = .()
label.Size = .(, , , )
label.Position = .(, -, , )
label.BackgroundColor3 = .(, , )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.Font = .Font.GothamBold
label.TextSize =
label.Text =
label.Parent = gui
.(, label).CornerRadius = .(, )
hint = .()
hint.Size = .(, , , )
hint.Position = .(, -, , )
hint.BackgroundColor3 = .(, , )
hint.BackgroundTransparency =
hint.TextColor3 = .(, , )
hint.Font = .Font.Gotham
hint.TextSize =
hint.TextXAlignment = .TextXAlignment.Left
hint.Text =
hint.Visible =
hint.Parent = gui
.(, hint).CornerRadius = .(, )
BLOCK_NAME =
MOVEMENT_KEYS = {
.KeyCode.W, .KeyCode.A, .KeyCode.S, .KeyCode.D,
.KeyCode.Up, .KeyCode.Down, .KeyCode.Left, .KeyCode.Right,
.KeyCode.Space, .KeyCode.LeftShift, .KeyCode.LeftControl,
}
()
ContextActionService:(
BLOCK_NAME,
() .ContextActionResult.Sink ,
,
.ContextActionPriority.High.Value,
.(MOVEMENT_KEYS)
)
()
ContextActionService:(BLOCK_NAME)
savedCameraType
()
freecamActive =
savedCameraType = camera.CameraType
camera.CameraType = .CameraType.Scriptable
camCFrame = camera.CFrame
pitch = -.(.(camera.CFrame.LookVector.Y, -, ))
yaw = .(-camera.CFrame.LookVector.X, -camera.CFrame.LookVector.Z)
velocity = .()
UserInputService.MouseBehavior = .MouseBehavior.LockCenter
()
label.Text =
label.TextColor3 = .(, , )
hint.Visible =
()
freecamActive =
camera.CameraType = savedCameraType .CameraType.Custom
UserInputService.MouseBehavior = .MouseBehavior.Default
()
label.Text =
label.TextColor3 = .(, , )
hint.Visible =
UserInputService.InputBegan:((input, gpe)
gpe
input.KeyCode == TOGGLE_KEY
freecamActive () ()
)
UserInputService.InputChanged:((input)
freecamActive
input.UserInputType == .UserInputType.MouseMovement
yaw = yaw - .(input.Delta.X * mouseSensitivity)
pitch = .(pitch - .(input.Delta.Y * mouseSensitivity), .(-), .())
)
RunService.RenderStepped:((dt)
freecamActive
speed = NORMAL_SPEED
UserInputService:(.KeyCode.LeftShift) speed = FAST_SPEED
UserInputService:(.KeyCode.LeftControl) speed = SLOW_SPEED
moveDir = .()
UserInputService:(.KeyCode.W) moveDir += .(, , -)
UserInputService:(.KeyCode.S) moveDir += .(, , )
UserInputService:(.KeyCode.A) moveDir += .(-, , )
UserInputService:(.KeyCode.D) moveDir += .( , , )
UserInputService:(.KeyCode.E) moveDir += .(, , )
UserInputService:(.KeyCode.Q) moveDir += .(, -, )
rotation = .(, yaw, ) * .(pitch, , )
worldMove = rotation:(moveDir)
worldMove.Magnitude >
worldMove = worldMove.Unit * speed * dt
velocity = velocity:(worldMove, - SMOOTH)
camCFrame = .(camCFrame.Position + velocity) * rotation
camera.CFrame = camCFrame
)Smooth Freecam!

Universal