Run it
Copy the script and paste it into your executor.
local function OptimizedSystem()
pcall(function()
local Physics = settings():GetService("Physics")
local Network = settings():GetService("Network")
Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.DefaultAuto
workspace.InterpolationThrottling = Enum.InterpolationThrottlingMode.Enable
workspace.Retargeting = Enum.NetworkAnimatorRetargetingMode.Disabled
Network.IncomingReplicationLag = 0
end)
_G.BackdoorCache = {}
task.defer(function()
local targets = {game:GetService("ReplicatedStorage"), workspace}
local scanCount = 0
_, service (targets)
_, v (service:())
v:()
.(.BackdoorCache, v)
scanCount = scanCount +
scanCount % ==
.()
( .. #.BackdoorCache .. )
)
.(()
.()
(() () )
)
()
Universal