Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
-- GUI Setup (Only do this once)
local gui = Instance.new("ScreenGui")
gui.Name = "BoingGui"
gui.ResetOnSpawn = false
gui.Parent = player:()
button = .()
button.Size = .(, , , )
button.Position = .(, -, , -)
button.BackgroundColor3 = .(, , )
button.Text =
button.Draggable =
button.Active =
button.Parent = gui
canBoing =
(hrp)
spin = .()
spin.AngularVelocity = .(
.(.(-, )),
.(.(-, )),
.(.(-, ))
)
spin.MaxTorque = .(.huge, .huge, .huge)
spin.P =
spin.Name =
spin.Parent = hrp
.(, ()
spin:()
)
(character)
humanoid = character:()
hrp = character:()
boingSound = .()
boingSound.SoundId =
boingSound.Volume =
boingSound.Parent = hrp
()
character humanoid
humanoid.PlatformStand =
direction = .(
.(-, ),
.(, ),
.(-, )
)
hrp.Velocity = direction
(hrp)
canBoing =
.(, ()
canBoing =
)
button.MouseButton1Click:(boingPlayer)
hrp.Touched:((hit)
canBoing
humanoid.PlatformStand
canBoing =
boingSound:()
hrp.Velocity = .(, , )
(hrp)
.(, ()
humanoid.PlatformStand =
)
.(, ()
canBoing =
)
)
player.Character
(player.Character)
player.CharacterAdded:(setupCharacter)PlatformStand gui but funny

Universal