Run it
Copy the script and paste it into your executor.
screenGui = .()
screenGui.Parent = .Players.LocalPlayer:()
screenGui.Name =
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BorderSizePixel =
mainFrame.BorderColor3 = .(, , )
mainFrame.Parent = screenGui
titleLabel = .()
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.BackgroundTransparency =
titleLabel.Font = .Font.SourceSans
titleLabel.TextScaled =
titleLabel.Parent = mainFrame
(name, text, position)
button = .()
button.Name = name
button.Size = .(, , , )
button.Position = position
button.Text = text
button.TextColor3 = .(, , )
button.BackgroundColor3 = .(, , )
button.BorderSizePixel =
button.BorderColor3 = .(, , )
button.Font = .Font.SourceSans
button.TextScaled =
button.Parent = mainFrame
button
buttons = {
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
{, , .(, , , )},
}
_, btn (buttons)
(btn[], btn[], btn[])
footerLabel = .()
footerLabel.Size = .(, , , )
footerLabel.Position = .(, , , )
footerLabel.Text =
footerLabel.TextColor3 = .(, , )
footerLabel.BackgroundTransparency =
footerLabel.Font = .Font.SourceSans
footerLabel.TextScaled =
footerLabel.Parent = mainFrame
(text)
.StarterGui:(, {
Text = text;
Color = .(, , );
Font = .Font.SourceSans;
TextSize = ;
})
()
sound = .(, .Workspace)
sound.SoundId =
sound:()
sound
()
imageLabel = .()
imageLabel.Size = .(, , , )
imageLabel.Position = .(, , , )
imageLabel.Image =
imageLabel.BackgroundTransparency =
imageLabel.Parent = screenGui
()
imageLabel:()
(decalId)
_, obj (:())
obj:()
newDecal = .()
newDecal.Texture = decalId
newDecal.Face = .NormalId.Front
newDecal.Parent = obj
(emitterId, rate)
character = .Players.LocalPlayer.Character
character
head = character:()
head
emitter = .()
emitter.Texture = emitterId
emitter.Rate = rate
emitter.Speed = NumberRange.(, )
emitter.Size = NumberSequence.({
NumberSequenceKeypoint.(, ),
NumberSequenceKeypoint.(, ),
})
emitter.Parent = head
(skyboxId)
sky = .()
sky.Parent = .Lighting
sky.SkyboxBk = skyboxId
sky.SkyboxDn = skyboxId
sky.SkyboxFt = skyboxId
sky.SkyboxLf = skyboxId
sky.SkyboxRt = skyboxId
sky.SkyboxUp = skyboxId
_, button (mainFrame:())
button:()
button.MouseButton1Click:(()
button.Name ==
()
button.Name ==
()
button.Name ==
()
button.Name ==
()
button.Name ==
()
button.Name ==
()
button.Name ==
sound = ()
()
sound:()
sound:()
button.Name ==
(, )
button.Name ==
(, )
)
dragging =
dragInput, mousePos, framePos
(input)
delta = input.Position - mousePos
mainFrame.Position = .(framePos.X.Scale, framePos.X.Offset + delta.X, framePos.Y.Scale, framePos.Y.Offset + delta.Y)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
mousePos = input.Position
framePos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
mainFrame.InputChanged:((input)
input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch
dragInput = input
)
:().InputChanged:((input)
dragging input == dragInput
(input)
)Omaga

Universal