Run it
Copy the script and paste it into your executor.
Players = :()
UIS = :()
TeleportService = :()
player = Players.LocalPlayer
char = player.Character player.CharacterAdded:()
()
c = player.Character
c c:()
player.CharacterAdded:((c)
char = c
.()
h = ()
h
h.WalkSpeed =
h.JumpPower =
)
gui = .(, .CoreGui)
gui.Name =
gui.ResetOnSpawn =
frame = .(, gui)
frame.Size = .(, , , )
frame.Position = .(, , , )
frame.BackgroundColor3 = .(, , )
frame.BorderSizePixel =
title = .(, frame)
title.Size = .(, , , )
title.BackgroundColor3 = .(, , )
title.Text =
title.TextColor3 = .(,,)
title.Font = .Font.GothamBold
title.TextScaled =
dragging =
dragStart, startPos
title.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = frame.Position
)
title.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
frame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
UIS.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
scroll = .(, frame)
scroll.Position = .(, , , )
scroll.Size = .(, , , -)
scroll.BackgroundTransparency =
scroll.ScrollBarThickness =
scroll.AutomaticCanvasSize = .AutomaticSize.Y
scroll.CanvasSize = .()
padding = .(, scroll)
padding.PaddingTop = .(, )
padding.PaddingBottom = .(, )
padding.PaddingLeft = .(, )
padding.PaddingRight = .(, )
layout = .(, scroll)
layout.Padding = .(, )
layout.SortOrder = .SortOrder.LayoutOrder
footer = .(, frame)
footer.Size = .(, , , )
footer.Position = .(, , , -)
footer.BackgroundTransparency =
footer.Text =
footer.TextColor3 = .(,,)
footer.TextScaled =
order =
(txt)
order +=
holder = .()
holder.Parent = scroll
holder.LayoutOrder = order
holder.Size = .(, , , )
holder.BackgroundColor3 = .(, , )
lbl = .(, holder)
lbl.Size = .(, , , )
lbl.BackgroundTransparency =
lbl.Text = txt
lbl.Font = .Font.GothamBold
lbl.TextScaled =
lbl.TextColor3 = .(,,)
(txt, cb)
order +=
b = .()
b.Parent = scroll
b.LayoutOrder = order
b.Size = .(, , , )
b.BackgroundColor3 = .(, , )
b.BorderSizePixel =
b.Text = .. txt
b.TextXAlignment = .TextXAlignment.Left
b.TextColor3 = .(,,)
b.Font = .Font.GothamBold
b.TextScaled =
b.Activated:(cb)
()
speedOn =
(, ()
h = ()
h
speedOn = speedOn
h.WalkSpeed = speedOn
)
jumpOn =
(, ()
h = ()
h
jumpOn = jumpOn
h.JumpPower = jumpOn
)
infJump =
(, ()
infJump = infJump
)
UIS.JumpRequest:(()
infJump
h = ()
h h:(.HumanoidStateType.Jumping)
)
()
(,()
Lighting = :()
CoreGui = :()
Lighting:()
tag = .()
tag.Name =
tag.Parent = Lighting
_, v (Lighting:())
v:() v:() v:()
v:()
Bloom = .()
Bloom.Name =
Bloom.Intensity =
Bloom.Size =
Bloom.Threshold =
Bloom.Parent = Lighting
Blur = .()
Blur.Name =
Blur.Size =
Blur.Parent = Lighting
ColorCor = .()
ColorCor.Name =
ColorCor.Brightness =
ColorCor.Contrast =
ColorCor.Saturation = -
ColorCor.TintColor = .(, , )
ColorCor.Parent = Lighting
SunRays = .()
SunRays.Name =
SunRays.Intensity =
SunRays.Spread =
SunRays.Parent = Lighting
Sky = .()
Sky.Name =
Sky.SkyboxBk =
Sky.SkyboxDn =
Sky.SkyboxFt =
Sky.SkyboxLf =
Sky.SkyboxRt =
Sky.SkyboxUp =
Sky.SunAngularSize =
Sky.Parent = Lighting
Atm = .()
Atm.Name =
Atm.Density =
Atm.Offset =
Atm.Color = .(, , )
Atm.Decay = .(, , )
Atm.Glare =
Atm.Haze =
Atm.Parent = Lighting
Lighting.Ambient = .(,,)
Lighting.Brightness =
Lighting.ColorShift_Bottom = .(,,)
Lighting.ColorShift_Top = .(,,)
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
Lighting.OutdoorAmbient = .(,,)
Lighting.ShadowSoftness =
Lighting.ClockTime =
Lighting.GeographicLatitude =
Lighting.ExposureCompensation =
CoreGui:()
Gui = .()
Gui.Name =
Gui.IgnoreGuiInset =
Gui.ResetOnSpawn =
Gui.Parent = CoreGui
ShadowFrame = .()
ShadowFrame.Parent = Gui
ShadowFrame.AnchorPoint = .(,)
ShadowFrame.Position = .(,,,)
ShadowFrame.Size = .(,,,)
ShadowFrame.BackgroundTransparency =
ShadowFrame.Image =
ShadowFrame.ImageTransparency =
ShadowFrame.ZIndex =
)
()
(, ()
(:())()
)
(, ()
(:())()
)
(, ()
(:())()
)
()
(, ()
TeleportService:(.PlaceId, .JobId, player)
)
(, ()
gui:()
)Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: scriptblox.com, raw.githubusercontent.com.
Yes

Universal