Run it
Copy the script and paste it into your executor.
Players = :()
player = Players.LocalPlayer
playerGui = player:()
UserInputService = :()
TweenService = :()
guisHidden =
guiStates = {}
()
_, gui (playerGui:())
gui:() gui:()
gui.Name ~=
guiStates[gui] = gui.Enabled
gui.Enabled =
()
gui, wasEnabled (guiStates)
gui gui.Parent
gui.Enabled = wasEnabled
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Size = .(, , , )
mainFrame.Position = .(, , , )
mainFrame.BackgroundTransparency =
mainFrame.ClipsDescendants =
mainFrame.Parent = screenGui
topBar = .()
topBar.Size = .(, , , )
topBar.Position = .(, , , )
topBar.BackgroundColor3 = .(, , )
topBar.BorderSizePixel =
topBar.Parent = mainFrame
topCorner = .()
topCorner.CornerRadius = .(, )
topCorner.Parent = topBar
topBarShadow = .()
topBarShadow.Size = .(, , , )
topBarShadow.Position = .(, , , )
topBarShadow.BackgroundTransparency =
topBarShadow.Image =
topBarShadow.ImageColor3 = .(, , )
topBarShadow.ImageTransparency =
topBarShadow.ScaleType = .ScaleType.Slice
topBarShadow.SliceCenter = Rect.(, , , )
topBarShadow.Parent = topBar
closeButton = .()
closeButton.Size = .(, , , )
closeButton.Position = .(, -, , )
closeButton.BackgroundTransparency =
closeButton.Text =
closeButton.TextColor3 = .(, , )
closeButton.Font = .Font.GothamBold
closeButton.TextSize =
closeButton.Parent = topBar
contentFrame = .()
contentFrame.Size = .(, , , )
contentFrame.Position = .(, , , )
contentFrame.BackgroundColor3 = .(, , )
contentFrame.BorderSizePixel =
contentFrame.Parent = mainFrame
contentCorner = .()
contentCorner.CornerRadius = .(, )
contentCorner.Parent = contentFrame
contentShadow = .()
contentShadow.Size = .(, , , )
contentShadow.Position = .(, , , )
contentShadow.BackgroundTransparency =
contentShadow.Image =
contentShadow.ImageColor3 = .(, , )
contentShadow.ImageTransparency =
contentShadow.ScaleType = .ScaleType.Slice
contentShadow.SliceCenter = Rect.(, , , )
contentShadow.Parent = contentFrame
topCoverFrame = .()
topCoverFrame.Size = .(, , , )
topCoverFrame.Position = .(, , , )
topCoverFrame.BackgroundColor3 = .(, , )
topCoverFrame.BorderSizePixel =
topCoverFrame.Parent = contentFrame
switchFrame = .()
switchFrame.Size = .(, , , )
switchFrame.Position = .(, -, , )
switchFrame.BackgroundColor3 = .(, , )
switchFrame.BorderSizePixel =
switchFrame.Parent = contentFrame
switchCorner = .()
switchCorner.CornerRadius = .(, )
switchCorner.Parent = switchFrame
switchButton = .()
switchButton.Size = .(, , , )
switchButton.Position = .(, , , )
switchButton.BackgroundColor3 = .(, , )
switchButton.BorderSizePixel =
switchButton.Text =
switchButton.Parent = switchFrame
buttonCorner = .()
buttonCorner.CornerRadius = .(, )
buttonCorner.Parent = switchButton
buttonStroke = .()
buttonStroke.Color = .(, , )
buttonStroke.Thickness =
buttonStroke.Parent = switchButton
label = .()
label.Size = .(, , , )
label.Position = .(, , , )
label.BackgroundTransparency =
label.TextColor3 = .(, , )
label.Text =
label.Font = .Font.Gotham
label.TextSize =
label.Parent = contentFrame
()
isMinimized =
closeButton.MouseButton1Click:(()
isMinimized = isMinimized
sizeTween
isMinimized
sizeTween = TweenService:(mainFrame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {Size = .(, , , )})
closeButton.Text =
sizeTween = TweenService:(mainFrame, TweenInfo.(, .EasingStyle.Quad, .EasingDirection.Out), {Size = .(, , , )})
closeButton.Text =
sizeTween:()
)
dragging =
dragStart
startPos
topBar.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
)
topBar.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
delta = input.Position - dragStart
mainFrame.Position = .(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
)
topBar.InputEnded:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
)
()
guisHidden = guisHidden
buttonTween
colorTween
strokeTween
guisHidden
buttonTween = TweenService:(switchButton, TweenInfo.(, .EasingStyle.Quad), {Position = .(, , , )})
colorTween = TweenService:(switchFrame, TweenInfo.(, .EasingStyle.Quad), {BackgroundColor3 = .(, , )})
strokeTween = TweenService:(buttonStroke, TweenInfo.(, .EasingStyle.Quad), {Color = .(, , )})
label.Text =
()
buttonTween = TweenService:(switchButton, TweenInfo.(, .EasingStyle.Quad), {Position = .(, , , )})
colorTween = TweenService:(switchFrame, TweenInfo.(, .EasingStyle.Quad), {BackgroundColor3 = .(, , )})
strokeTween = TweenService:(buttonStroke, TweenInfo.(, .EasingStyle.Quad), {Color = .(, , )})
label.Text =
()
buttonTween:()
colorTween:()
strokeTween:()
switchButton.MouseButton1Click:(toggleSwitch)
playerGui.ChildAdded:((gui)
()
guisHidden (gui:() gui:())
gui.Name ~=
guiStates[gui] = gui.Enabled
gui.Enabled =
)
UserInputService.InputBegan:((input, gameProcessed)
gameProcessed
input.KeyCode == .KeyCode.H
()
)- Disabling Gui im too lazy to make the thumbnail

Universal