Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UserInputService = :()
CoreGui = :()
lp = Players.LocalPlayer
CoreGui:() CoreGui.Gemini_Stunt_V5:()
sg = .(, CoreGui)
sg.Name =
mainFrame = .(, sg)
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , -)
mainFrame.BackgroundColor3 = .(, , )
mainFrame.Active =
mainFrame.Draggable =
.(, mainFrame)
title = .(, mainFrame)
title.Size = .(, , , )
title.Text =
title.TextColor3 = .(, , )
title.Font = .Font.GothamBlack
title.TextSize =
title.BackgroundTransparency =
info = .(, mainFrame)
info.Size = .(, , , )
info.Position = .(, , , )
info.Text =
info.TextColor3 = .(, , )
info.Font = .Font.GothamMedium
info.TextSize =
info.BackgroundTransparency =
(name, yPos, min, max, default, color)
label = .(, mainFrame)
label.Size = .(, , , )
label.Position = .(, , yPos, )
label.Text = name .. .. default
label.TextColor3 = .(, , )
label.BackgroundTransparency =
back = .(, mainFrame)
back.Size = .(, , , )
back.Position = .(, , yPos + , )
back.BackgroundColor3 = .(, , )
.(, back)
fill = .(, back)
fill.Size = .((default-min)/(max-min), , , )
fill.BackgroundColor3 = color
.(, fill)
{label = label, back = back, fill = fill, min = min, max = max}
nitroSlider = (, , , , , .(, , ))
wheelieSlider = (, , , , , .(, , ))
nitroPower, wheelieForce = ,
d1, d2 = ,
nitroSlider.back.InputBegan:((i) i.UserInputType == .UserInputType.MouseButton1 d1 = )
wheelieSlider.back.InputBegan:((i) i.UserInputType == .UserInputType.MouseButton1 d2 = )
UserInputService.InputEnded:((i) i.UserInputType == .UserInputType.MouseButton1 d1, d2 = , )
RunService.Heartbeat:(()
mouseX = UserInputService:().X
d1
p = .((mouseX - nitroSlider.back.AbsolutePosition.X) / nitroSlider.back.AbsoluteSize.X, , )
nitroSlider.fill.Size = .(p, , , )
nitroPower = nitroSlider.min + (p * (nitroSlider.max - nitroSlider.min))
nitroSlider.label.Text = .. .(nitroPower)
d2
p = .((mouseX - wheelieSlider.back.AbsolutePosition.X) / wheelieSlider.back.AbsoluteSize.X, , )
wheelieSlider.fill.Size = .(p, , , )
wheelieForce = wheelieSlider.min + (p * (wheelieSlider.max - wheelieSlider.min))
wheelieSlider.label.Text = .. .(wheelieForce)
lp.Character lp.Character:()
seat = lp.Character.Humanoid.SeatPart
seat seat:()
UserInputService:(.KeyCode.Q)
seat.AssemblyLinearVelocity = seat.AssemblyLinearVelocity + (seat.CFrame.LookVector * nitroPower * )
UserInputService:(.KeyCode.L)
seat.AssemblyAngularVelocity = seat.AssemblyAngularVelocity + (seat.CFrame.RightVector * (wheelieForce * ))
seat.AssemblyLinearVelocity = seat.AssemblyLinearVelocity + (.(, wheelieForce * , ))
UserInputService:(.KeyCode.Space)
seat.AssemblyLinearVelocity = seat.AssemblyLinearVelocity + .(, , )
UserInputService:(.KeyCode.X)
seat.AssemblyLinearVelocity = .(,,)
seat.AssemblyAngularVelocity = .(,,)
)Makes your car fast and has a wheelie also join my discord we are new
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