Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
marketplace = :()
= :()
replicatedStorage = :()
(title, text, duration)
:():(, {
Title = title,
Text = text,
Duration = duration
})
()
success, info = (()
marketplace:(.PlaceId)
)
success info.Name
()
url = .. .PlaceId ..
success, response = (()
:(url)
)
success {}
data = :(response)
ids = {}
_, v (data.data {})
.(ids, v.id)
ids
()
url = .. .PlaceId ..
success, response = (()
:(url)
)
success {}
data = :(response)
ids = {}
_, v (data.data {})
.(ids, v.id)
ids
()
mt = ()
mt
oldNamecall = mt.__namecall
(mt, )
mt.__namecall = ((self, ...)
method = ()
self == marketplace method ==
(self, ...)
)
(mt, )
(ids)
promptEvent = replicatedStorage:()
promptEvent
_, id (ids)
(()
promptEvent:(player.UserId, id)
)
(ids)
_, id (ids)
(()
marketplace:(player.UserId, id, )
)
()
marketplace.PromptProductPurchaseFinished
oldConnect
oldConnect = (marketplace.PromptProductPurchaseFinished.Connect, (self, func)
self == marketplace.PromptProductPurchaseFinished
(self, func)
)
gameName = ()
passIds = ()
productIds = ()
()
()
(passIds)
(productIds)
( .. gameName, , )
()This script is designed for the Roblox environment to LOCALLY simulate ownership of all Gamepasses and Developer Products, tricking the game into believing the player has purchased them without any real transaction. ( ⚠️When you leave, you lose what you gained; it's not permanent. )

Universal