Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
marketplace = :()
= :()
replicatedStorage = :()
gameInfo = :():(.PlaceId)
gameName = gameInfo.Name
gameIcon = gameInfo.IconImageAssetId
screenGui = .()
screenGui.Parent = player:()
(title, text, iconId)
notif = .()
notif.Size = .(, , , )
notif.Position = .(, -, , )
notif.BackgroundColor3 = .(, , )
notif.BorderSizePixel =
notif.BackgroundTransparency =
notif.ClipsDescendants =
notif.Parent = screenGui
imageLabel = .()
imageLabel.Size = .(, , , )
imageLabel.Position = .(, , , -)
imageLabel.Image = iconId
imageLabel.BackgroundTransparency =
imageLabel.Parent = notif
titleLabel = .()
titleLabel.Size = .(, -, , )
titleLabel.Position = .(, , , )
titleLabel.Text = title
titleLabel.TextColor3 = .(, , )
titleLabel.BackgroundTransparency =
titleLabel.TextXAlignment = .TextXAlignment.Left
titleLabel.Font = .Font.GothamBold
titleLabel.TextSize =
titleLabel.Parent = notif
textLabel = .()
textLabel.Size = .(, -, , )
textLabel.Position = .(, , , )
textLabel.Text = text
textLabel.TextColor3 = .(, , )
textLabel.BackgroundTransparency =
textLabel.TextXAlignment = .TextXAlignment.Left
textLabel.Font = .Font.Gotham
textLabel.TextSize =
textLabel.Parent = notif
:():(notif, TweenInfo.(), {BackgroundTransparency = }):()
:():(notif, )
()
success, result = (()
passes = :(:( .. .PlaceId .. ))
ids = {}
_, v (passes.data)
.(ids, v.id)
ids
)
mt = ()
old = mt.__namecall
(mt, )
mt.__namecall = ((self, ...)
method = ()
self == marketplace method ==
(self, ...)
)
(mt, )
_, v (ids)
args = {[] = player.UserId, [] = v}
:():():((args))
()
success, products = (()
:(:( .. .PlaceId .. ))
)
success
_, v (products.data)
marketplace:(player.UserId, v.id, )
oldSignal
oldSignal = (marketplace.PromptProductPurchaseFinished.Connect, (self, func)
self == marketplace.PromptProductPurchaseFinished
(self, func)
)
()
()
( .. gameName, , gameIcon)
()This script is designed for the Roblox environment to LOCALLY simulate ownership of all Gamepasses and Developer Products, tricking the game into believing the player has purchased them without any real transaction. ( ⚠️When you leave, you lose what you gained; it's not permanent. )

Universal