Run it
Copy the script and paste it into your executor.
Players = :()
UserInputService = :()
RunService = :()
player = Players.LocalPlayer
playerGui = player:()
screenGui = .()
screenGui.Name =
screenGui.ResetOnSpawn =
screenGui.Parent = playerGui
mainFrame = .()
mainFrame.Name =
mainFrame.Size = .(, , , )
mainFrame.Position = .(, -, , )
mainFrame.BackgroundColor3 = .(, , )
mainFrame.BackgroundTransparency =
mainFrame.BorderSizePixel =
mainFrame.Active =
mainFrame.Parent = screenGui
frameCorner = .()
frameCorner.CornerRadius = .(, )
frameCorner.Parent = mainFrame
titleLabel = .()
titleLabel.Name =
titleLabel.Size = .(, , , )
titleLabel.Position = .(, , , )
titleLabel.BackgroundTransparency =
titleLabel.Text =
titleLabel.TextColor3 = .(, , )
titleLabel.Font = .Font.SourceSansBold
titleLabel.TextSize =
titleLabel.Parent = mainFrame
godBtn = .()
godBtn.Name =
godBtn.Size = .(, , , )
godBtn.Position = .(, -, , )
godBtn.BackgroundColor3 = .(, , )
godBtn.Text =
godBtn.TextColor3 = .(, , )
godBtn.Font = .Font.SourceSansBold
godBtn.TextSize =
godBtn.Parent = mainFrame
btnCorner = .()
btnCorner.CornerRadius = .(, )
btnCorner.Parent = godBtn
creditLabel = .()
creditLabel.Name =
creditLabel.Size = .(, , , )
creditLabel.Position = .(, , , -)
creditLabel.BackgroundTransparency =
creditLabel.Text =
creditLabel.TextColor3 = .(, , )
creditLabel.Font = .Font.SourceSans
creditLabel.TextSize =
creditLabel.Parent = mainFrame
isGodMode =
godLoop =
()
char = player.Character
char
hum = char:()
hum
hum.MaxHealth = .huge
hum.Health = .huge
hum:() == .HumanoidStateType.Dead
hum:(.HumanoidStateType.Running)
_, part (char:())
part:()
part.CanTouch =
()
char = player.Character
char
hum = char:()
hum
hum.MaxHealth =
hum.Health =
_, part (char:())
part:()
part.CanTouch =
godBtn.MouseButton1Click:(()
isGodMode = isGodMode
isGodMode
godBtn.Text =
godLoop godLoop:()
godLoop = RunService.RenderStepped:(()
isGodMode
()
)
godBtn.Text =
godLoop
godLoop:()
godLoop =
()
)
player.CharacterAdded:(()
isGodMode
.()
()
)
dragging =
dragStart =
startPos =
(input)
delta = input.Position - dragStart
mainFrame.Position = .(
startPos.X.Scale, startPos.X.Offset + delta.X,
startPos.Y.Scale, startPos.Y.Offset + delta.Y
)
mainFrame.InputBegan:((input)
input.UserInputType == .UserInputType.MouseButton1 input.UserInputType == .UserInputType.Touch
dragging =
dragStart = input.Position
startPos = mainFrame.Position
input.Changed:(()
input.UserInputState == .UserInputState.End
dragging =
)
)
UserInputService.InputChanged:((input)
dragging (input.UserInputType == .UserInputType.MouseMovement input.UserInputType == .UserInputType.Touch)
(input)
)
Happy Robe Just Enjoy

Universal