Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
TweenService = :()
ScreenGui = .()
MainFrame = .()
Title = .()
Credit = .()
LayOnBtn = .()
LayOffBtn = .()
(parent, cornerRadius)
corner = .()
corner.CornerRadius = .(, cornerRadius)
corner.Parent = parent
stroke = .()
stroke.Color = .(, , )
stroke.Thickness =
stroke.ApplyStrokeMode = .ApplyStrokeMode.Border
stroke.Parent = parent
stroke
ScreenGui.Name =
ScreenGui.Parent = player:()
ScreenGui.ResetOnSpawn =
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = .(, , )
MainFrame.Size = .(, , , )
MainFrame.Active =
MainFrame.Draggable =
MainFrame.BackgroundTransparency =
frameStroke = (MainFrame, )
frameStroke.Transparency =
FinalPos = .(, -, , -)
MainFrame.Position = .(, -, , )
MainFrame.Visible =
Title.Parent = MainFrame
Title.BackgroundTransparency =
Title.Position = .(, , , )
Title.Size = .(, , , )
Title.Font = .Font.SourceSansBold
Title.Text =
Title.TextColor3 = .(, , )
Title.TextSize =
Title.TextTransparency =
Credit.Parent = MainFrame
Credit.BackgroundTransparency =
Credit.Position = .(, , , )
Credit.Size = .(, , , )
Credit.Font = .Font.SourceSansItalic
Credit.Text =
Credit.TextColor3 = .(, , )
Credit.TextSize =
Credit.TextTransparency =
LayOnBtn.Parent = MainFrame
LayOnBtn.BackgroundColor3 = .(, , )
LayOnBtn.Position = .(, -, , )
LayOnBtn.Size = .(, , , )
LayOnBtn.Font = .Font.SourceSansBold
LayOnBtn.Text =
LayOnBtn.TextColor3 = .(, , )
LayOnBtn.TextSize =
LayOnBtn.BackgroundTransparency =
LayOnBtn.TextTransparency =
onStroke = (LayOnBtn, )
onStroke.Transparency =
LayOffBtn.Parent = MainFrame
LayOffBtn.BackgroundColor3 = .(, , )
LayOffBtn.Position = .(, -, , )
LayOffBtn.Size = .(, , , )
LayOffBtn.Font = .Font.SourceSansBold
LayOffBtn.Text =
LayOffBtn.TextColor3 = .(, , )
LayOffBtn.TextSize =
LayOffBtn.BackgroundTransparency =
LayOffBtn.TextTransparency =
offStroke = (LayOffBtn, )
offStroke.Transparency =
.(()
.()
MainFrame.Visible =
TI = TweenInfo.(, .EasingStyle.Quart, .EasingDirection.Out)
TweenService:(MainFrame, TI, {Position = FinalPos, BackgroundTransparency = }):()
TweenService:(frameStroke, TI, {Transparency = }):()
TweenService:(onStroke, TI, {Transparency = }):()
TweenService:(offStroke, TI, {Transparency = }):()
TweenService:(Title, TI, {TextTransparency = }):()
TweenService:(Credit, TI, {TextTransparency = }):()
TweenService:(LayOnBtn, TI, {BackgroundTransparency = , TextTransparency = }):()
TweenService:(LayOffBtn, TI, {BackgroundTransparency = , TextTransparency = }):()
)
LayOnBtn.MouseButton1Click:(()
char = player.Character
char
.Gravity =
hum = char:()
root = char:()
animate = char:()
animate animate.Disabled =
hum
_, track (hum:())
track:()
hum:(.HumanoidStateType.GettingUp, )
hum:(.HumanoidStateType.Ragdoll)
root
root.CFrame = root.CFrame * .(.(), , )
)
LayOffBtn.MouseButton1Click:(()
char = player.Character
char
.Gravity =
hum = char:()
animate = char:()
animate animate.Disabled =
hum
hum:(.HumanoidStateType.GettingUp, )
hum:(.HumanoidStateType.GettingUp)
)
Its just a gravity lay Since the other one dissapeared, also this is one is my first scripts that I make in my life

Universal