Run it
Copy the script and paste it into your executor.
Players = :()
RunService = :()
UIS = :()
player = Players.LocalPlayer
char, root
(c)
char = c
root = c:()
player.Character (player.Character)
player.CharacterAdded:(setupCharacter)
gui = .(, player:())
gui.Name =
gui.ResetOnSpawn =
load = .(, gui)
load.Size = .(,,,)
load.BackgroundColor3 = .(,,)
txt = .(, load)
txt.Size = .(,,,)
txt.Position = .(,,,)
txt.BackgroundTransparency =
txt.TextScaled =
txt.TextColor3 = .(,,)
i=,
txt.Text = ..i..
.()
load:()
frame1 = .(, gui)
frame1.Size = .(,,,)
frame1.Position = .(,,,)
frame2 = .(, gui)
frame2.Size = .(,,,)
frame2.Position = .(,,,)
minimizeBtn = .(, gui)
minimizeBtn.Size = .(,,,)
minimizeBtn.Position = .(,,,)
minimizeBtn.Text =
openBtn = .(, gui)
openBtn.Size = .(,,,)
openBtn.Position = .(,,,)
openBtn.Text =
openBtn.Visible =
minimizeBtn.MouseButton1Click:(()
frame1.Visible=
frame2.Visible=
minimizeBtn.Visible=
openBtn.Visible=
)
openBtn.MouseButton1Click:(()
frame1.Visible=
frame2.Visible=
minimizeBtn.Visible=
openBtn.Visible=
)
(parent,text,y)
b = .(, parent)
b.Size = .(,,,)
b.Position = .(,,,y)
b.Text = text
b
flying=
flyBtn=(frame1,,)
flyForce
flySpeed=
flyBtn.MouseButton1Click:(()
flying= flying
flyBtn.Text=..(flying )
flying root
flyForce=.(,root)
flyForce.MaxForce=.(,,)
flyForce flyForce:()
)
keys={W=,A=,S=,D=,Space=,Shift=}
UIS.InputBegan:((i,gp)
gp
i.KeyCode==.KeyCode.W keys.W=
i.KeyCode==.KeyCode.A keys.A=
i.KeyCode==.KeyCode.S keys.S=
i.KeyCode==.KeyCode.D keys.D=
i.KeyCode==.KeyCode.Space keys.Space=
i.KeyCode==.KeyCode.LeftShift keys.Shift=
)
UIS.InputEnded:((i)
i.KeyCode==.KeyCode.W keys.W=
i.KeyCode==.KeyCode.A keys.A=
i.KeyCode==.KeyCode.S keys.S=
i.KeyCode==.KeyCode.D keys.D=
i.KeyCode==.KeyCode.Space keys.Space=
i.KeyCode==.KeyCode.LeftShift keys.Shift=
)
RunService.RenderStepped:(()
flying flyForce root
cam=.CurrentCamera
dir=.()
keys.W dir+=cam.CFrame.LookVector
keys.S dir-=cam.CFrame.LookVector
keys.A dir-=cam.CFrame.RightVector
keys.D dir+=cam.CFrame.RightVector
keys.Space dir+=cam.CFrame.UpVector
keys.Shift dir-=cam.CFrame.UpVector
dir.Magnitude>
flyForce.Velocity=dir.Unit*flySpeed
flyForce.Velocity=.()
)
input=.(,frame1)
input.Size=.(,,,)
input.Position=.(,,,)
input.PlaceholderText=
applyBtn=(frame1,,)
status=.(,frame1)
status.Size=.(,,,)
status.Position=.(,,,)
applyBtn.MouseButton1Click:(()
num=(input.Text)
num
flySpeed=num
status.Text=
status.Text=
)
noclip=
noclipBtn=(frame1,,)
noclipBtn.MouseButton1Click:(()
noclip= noclip
noclipBtn.Text=..(noclip )
)
RunService.Stepped:(()
noclip char
_,v (char:())
v:() v.CanCollide=
)
tpInput=.(,frame1)
tpInput.Size=.(,,,)
tpInput.Position=.(,,,)
tpInput.PlaceholderText=
tpBtn=(frame1,,)
tpStatus=.(,frame1)
tpStatus.Size=.(,,,)
tpStatus.Position=.(,,,)
tpBtn.MouseButton1Click:(()
name=tpInput.Text
target=
_,p (Players:())
.(p.Name):(.(name))
target=p
target target.Character target.Character:() root
root.CFrame=target.Character.HumanoidRootPart.CFrame+.(,,)
tpStatus.Text=
tpStatus.Text=
)
espOn=
espMode=
espType=
espBtn=(frame2,,)
modeBtn=(frame2,,)
typeBtn=(frame2,,)
(c)
c:() c.HL:()
c:() c.Bill:()
c:() c.Tracer:()
(p)
p==player
(c)
.()
(c)
espOn
espType== espType==
.(,c).Name=
espType== espType==
r1=player.Character player.Character:()
r2=c:()
r1 r2
a0=.(,r1)
a1=.(,r2)
beam=.()
beam.Name=
beam.Attachment0=a0
beam.Attachment1=a1
beam.Parent=c
head=c:()
head
bill=.(,c)
bill.Name=
bill.Adornee=head
t=.(,bill)
t.Size=.(,,,)
t.BackgroundTransparency=
t.TextScaled=
text=
espMode== espMode== text..=p.Name..
espMode== espMode==
h=c:()
h text..=..math.(h.Health)..
espMode== espMode== text..=(p.Team)
t.Text=text
p.Character (p.Character)
p.CharacterAdded:(setup)
_,p (Players:())
(p)
Players.PlayerAdded:((p)
(p)
)
espBtn.MouseButton1Click:(()
espOn= espOn
espBtn.Text=..(espOn )
_,p (Players:())
p.Character
(p.Character)
espOn (p)
)
modeBtn.MouseButton1Click:(()
espMode=(espMode== ) (espMode== ) (espMode== )
modeBtn.Text=..espMode
espOn
_,p (Players:())
p.Character
(p.Character)
(p)
)
typeBtn.MouseButton1Click:(()
espType=(espType== ) (espType== )
typeBtn.Text=..espType
espOn
_,p (Players:())
p.Character
(p.Character)
(p)
)
Universal