ScriptBlox / Universal Gum Hub RTX AdorbsxVibesPr3ppy 2 years ago 109K viewsRun it
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Gum Hub RTX.lua · 126 lines Download Copy
Library = ( : ( ))()
Window = Library. ( , )
RTXTab = Window: ( )
RTXSection = RTXTab: ( )
DayNightTab = Window: ( )
DayNightSection = DayNightTab: ( )
(name, effectType, defaultValue, setValueFunc)
effectInstance =
RTXSection: (name, .. name, (state)
Lighting = : ( )
state
effectInstance = Lighting: (effectType) . (effectType, Lighting)
(effectInstance, defaultValue)
effectInstance
effectInstance: ()
effectInstance =
)
RTXSection: (name .. , , (value)
numValue = (value)
numValue effectInstance
(effectInstance, numValue)
effectInstance
(name .. )
( )
)
(effect, value)
effect.Saturation = value
effect.Contrast =
effect.Brightness =
effect.TintColor = . ( , , )
()
Lighting = : ( )
Lighting.TimeOfDay =
Lighting.Brightness =
Lighting.OutdoorAmbient = . ( , , )
Lighting.Ambient = . ( , , )
Lighting.FogEnd =
Lighting.FogColor = . ( , , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
sky = Lighting: ( ) . ( , Lighting)
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
sky.SunAngularSize =
()
Lighting = : ( )
Lighting.TimeOfDay =
Lighting.Brightness =
Lighting.OutdoorAmbient = . ( , , )
Lighting.Ambient = . ( , , )
Lighting.FogEnd =
Lighting.FogColor = . ( , , )
Lighting.EnvironmentDiffuseScale =
Lighting.EnvironmentSpecularScale =
Lighting.GlobalShadows =
sky = Lighting: ( ) . ( , Lighting)
sky.SkyboxBk =
sky.SkyboxDn =
sky.SkyboxFt =
sky.SkyboxLf =
sky.SkyboxRt =
sky.SkyboxUp =
sky.SunAngularSize =
DayNightSection: ( , , (state)
state
()
)
DayNightSection: ( , , (state)
state
()
)
( , , , setColorCorrectionValues)Show all 126 lines
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
About this script Script is fixed
Works in
Any game (universal)
From ScriptBlox
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Gum Hub RTX · RobloxExploits.lol -- Load the Kavo UI Library
local
loadstring
game
HttpGet
"https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"
-- Create a new window
local
CreateLib
"Gum Hub RTX"
"DarkTheme"
-- Create a tab for Ultra Graphics
local
NewTab
"Ultra Graphics"
-- Create a section for RTX settings
local
NewSection
"RTX Settings"
-- Create a new tab for Day/Night RTX settings
local
NewTab
"Day/Night Cycle"
-- Create a section for Day/Night settings
local
NewSection
"Day/Night RTX Settings"
-- Function to create a toggle and corresponding textbox for an effect
local
function
createToggleWithTextbox
local
nil
-- Toggle button to enable/disable the effect
NewToggle
"Toggle "
function
local
game
GetService
"Lighting"
if
then
-- Create the effect instance if it doesn't already exist
FindFirstChildOfClass
or
Instance
new
setValueFunc
else
if
then
Destroy
nil
end
end
end
-- Textbox to control the effect's intensity or other properties
NewTextBox
" Value"
"Enter a value"
function
local
tonumber
if
and
then
setValueFunc
elseif
not
then
warn
" is not enabled."
else
warn
"Invalid input. Please enter a number."
end
end
end
-- Define how to set values for the Color Correction effect
local
function
setColorCorrectionValues
0.4
-- Slightly higher contrast for more vivid colors
0.15
-- Enhanced brightness
Color3
fromRGB
240
230
255
-- Soft, warm tint for a glossy look
end
-- Function to set up Day RTX mode
local
function
setDayMode
local
game
GetService
"Lighting"
-- Adjust Lighting settings for day mode
"14:00:00"
3
Color3
fromRGB
180
180
180
Color3
fromRGB
255
255
255
1000
Color3
fromRGB
255
255
255
1
-- Enhance environment light diffusion
1
-- Enhance specular reflection
true
-- Enable global shadows for a realistic effect
-- Adjust the sky color and sun direction
local
FindFirstChildOfClass
"Sky"
or
Instance
new
"Sky"
"rbxassetid://169210149"
"rbxassetid://169210195"
"rbxassetid://169210195"
"rbxassetid://169210149"
"rbxassetid://169210149"
"rbxassetid://169210149"
21
-- Larger sun for a more realistic effect
end
-- Function to set up Night RTX mode
local
function
setNightMode
local
game
GetService
"Lighting"
-- Adjust Lighting settings for night mode
"02:00:00"
0.2
Color3
fromRGB
30
30
60
Color3
fromRGB
100
100
150
300
Color3
fromRGB
10
10
20
0.5
-- Lower environment light diffusion
0.5
-- Lower specular reflection
true
-- Keep global shadows for moonlight
-- Adjust the sky color and moon direction
local
FindFirstChildOfClass
"Sky"
or
Instance
new
"Sky"
"rbxassetid://1026133518"
"rbxassetid://1026133261"
"rbxassetid://1026133518"
"rbxassetid://1026133518"
"rbxassetid://1026133518"
"rbxassetid://1026133261"
0
-- No visible sun at night
end
-- Toggle for Day Mode
NewToggle
"Day Mode"
"Toggle Day RTX"
function
if
then
setDayMode
end
end
-- Toggle for Night Mode
NewToggle
"Night Mode"
"Toggle Night RTX"
function
if
then
setNightMode
end
end
-- Create a toggle and textbox for Color Correction
createToggleWithTextbox
"Color Correction"
"ColorCorrectionEffect"
0.4