Run it
Copy the script and paste it into your executor.
Rayfield = (:())()
Window = Rayfield:({
Name = ,
Icon = ,
LoadingTitle = ,
LoadingSubtitle = ,
Theme = ,
ToggleUIKeybind = .KeyCode.K,
ConfigurationSaving = {Enabled = , FolderName = , FileName = },
Discord = {Enabled = , Invite = , RememberJoins = },
KeySystem = ,
KeySettings = {Title = , Subtitle = , Note = , FileName = , SaveKey = , GrabKeyFromSite = , Key = {}}
})
MainTab = Window:(, )
MainTab:()
Rayfield:({Title = , Content = , Duration = , Image = })
GameplayTab = Window:(, )
GameplayTab:()
currentSpeed =
GameplayTab:({Name=, Range={,}, Increment=, CurrentValue=, Flag=, Callback=(value)
currentSpeed = value
speedEnabled
plr = .Players.LocalPlayer
plr.Character plr.Character:()
plr.Character:().WalkSpeed = currentSpeed
})
GameplayTab:({Name=, Range={,}, Increment=, CurrentValue=, Flag=, Callback=(value)
plr = .Players.LocalPlayer
plr.Character plr.Character:()
plr.Character:().JumpPower = value
})
infinJumpStarted =
infinJump =
GameplayTab:({Name=, Callback=()
infinJump = infinJump
infinJumpStarted ==
infinJumpStarted =
.StarterGui:(,{Title=, Text=, Duration=})
UserInputService = :()
UserInputService.InputBegan:((input, gp)
gp infinJump
input.UserInputType==.UserInputType.Keyboard input.KeyCode==.KeyCode.Space
humanoid = .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
humanoid humanoid:(.HumanoidStateType.Jumping)
)
.StarterGui:(,{Title=, Text=..(infinJump ), Duration=})
})
speedEnabled =
GameplayTab:({Name=, CurrentValue=, Flag=, Callback=(value)
speedEnabled = value
.StarterGui:(,{Title=, Text=..(speedEnabled ), Duration=})
speedEnabled .Players.LocalPlayer.Character .Players.LocalPlayer.Character:()
.Players.LocalPlayer.Character:().WalkSpeed = currentSpeed
})
.Players.LocalPlayer.CharacterAdded:((char)
.()
humanoid = char:()
humanoid speedEnabled
humanoid.WalkSpeed = currentSpeed
)
UtilityTab = Window:(, )
UtilityTab:({Name=, Callback=()
plr = .Players.LocalPlayer
plr plr.Character plr.Character:()
})
FienTab = Window:(, )
FienTab:()
FienTab:({Name=, Callback=()
plr = .Players.LocalPlayer
plr .ReplicatedStorage:()
Rayfield:({Title=, Content=, Duration=})
(()
i=,
.ReplicatedStorage.DefaultChatSystemChatEvents.SayMessageRequest:(,)
.()
)
})
.PlaceId ==
PrisonTab = Window:(, )
PrisonTab:()
Rayfield:({Title=, Content=, Duration=})
PrisonTab:({Name=, Callback=()
plr = .Players.LocalPlayer
guns = { {name=, pos=.Prison_ITEMS.giver[].ITEMPICKUP.Position}, {name=, pos=.Prison_ITEMS.giver[].ITEMPICKUP.Position}, {name=, pos=.Prison_ITEMS.giver[].ITEMPICKUP.Position} }
_, gun (guns)
plr.Character plr.Character:()
plr.Character:(gun.pos + .(,,))
.()
(()
.Workspace.Remote.ItemHandler:(.Prison_ITEMS.giver[gun.name].ITEMPICKUP)
)
.()
Rayfield:({Title=, Content=, Duration=})
})
PrisonTab:({Name=, Callback=() .Players.LocalPlayer.Character:(.(,,)) })
PrisonTab:({Name=, Callback=() .Players.LocalPlayer.Character:(.(,,)) })
PrisonTab:({Name=, Callback=() .Players.LocalPlayer.Character:(.(,,)) })
PrisonTab:({Name=, Callback=()
.Players.LocalPlayer.Team = .Teams:()
.Players.LocalPlayer.Character:(.(,,))
})
PrisonTab:({Name=, Callback=()
.Players.LocalPlayer.Team = .Teams:()
.Players.LocalPlayer.Character:(.(,,))
})
PrisonTab:({Name=, Callback=()
.Players.LocalPlayer.Team = .Teams:()
.Players.LocalPlayer.Character:(.(,,))
})
PrisonTab:({Name=, Callback=()
plr = .Players.LocalPlayer
plr.Team plr.Team.Name==
_, target (.Players:())
target.Team target.Team.Name==
.Workspace.Remote.arrest:(target.Character.HumanoidRootPart)
Rayfield:({Title=, Content=, Duration=})
Rayfield:({Title=, Content=, Duration=})
})
Rayfield:({Title=, Content=, Duration=})
Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: sirius.menu.
Universal and can be used for prison life (FIXED LOADSTRTING)

Universal