Run it
Copy the script and paste it into your executor.
player = .Players.LocalPlayer
backpack = player:()
uis = :()
().Animator6D ().Animator6DStop
().Animator6DLoadedPro =
(:())()
.() ().Animator6DLoadedPro
currentAnim =
()
currentAnim
(currentAnim.Stop, currentAnim)
currentAnim =
(Config)
()
char = player.Character player.CharacterAdded:()
humanoid = char:()
humanoid humanoid.Parent
currentAnim = ().(Config.AnimId, , )
currentAnim currentAnim.AdjustSpeed
currentAnim:(Config.Speed )
currentAnim
currentAnim.Stopped:(()
currentAnim =
)
(Config)
tool = .()
tool.Name = Config.Display ..
tool.RequiresHandle =
tool.CanBeDropped =
tool.Activated:(()
(Config)
)
tool.Equipped:(()
tool.Name = Config.Display ..
)
tool.Unequipped:(()
tool.Name = Config.Display ..
)
holdingAlt =
uis.InputBegan:((k, gp)
gp
k.KeyCode == .KeyCode.LeftAlt
holdingAlt =
)
uis.InputEnded:((k)
k.KeyCode == .KeyCode.LeftAlt
holdingAlt =
)
oldActivated = tool.Activated
tool.Activated:(()
holdingAlt
()
currentAnim = ().(Config.AnimId, , )
currentAnim currentAnim.AdjustSpeed
currentAnim:(Config.Speed )
(Config)
)
tool.Parent = backpack
({Display=, AnimId=, Speed=})
({Display=, AnimId=, Speed=})
({Display=, AnimId=, Speed=})
({Display=, AnimId=, Speed=})
({Display=, AnimId=, Speed=})
({Display=, AnimId=, Speed=})
.(()
.()
_, tool (backpack:())
tool:()
tool.Parent = player.Character
.()
tool.Parent = backpack
()
) Loads code from the internet. It downloads more code when it runs (loadstring + HttpGet), which can change after it was posted. From: raw.githubusercontent.com.
Client sided script with Hakari animation