Run it
Copy the script and paste it into your executor.
local player = game.Players.LocalPlayer
local function changeHeadMesh(character)
local head = character:WaitForChild("Head")
local rigtype = character.Humanoid.RigType
if rigtype == Enum.HumanoidRigType.R6 then
head.Mesh.MeshId = "rbxassetid://13916684351"
head.Mesh.Scale = Vector3.new(1, 1, 1)
elseif rigtype == Enum.HumanoidRigType.R15 then
head.MeshId = "rbxassetid://13916684351"
end
end
player.CharacterAdded:Connect(changeHeadMesh)
if player.Character then
changeHeadMesh(player.Character)
endAn actual working Head Changer, it is not FE though. You can either find the MeshId using dex or find the actual mesh id using roblox studio. Edit: Made some changes on the script. And it now works on R6

Universal