Run it
Copy the script and paste it into your executor.
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _,v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool then
for _,v in ipairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
tool
remote = tool.SyncAPI.ServerEndpoint
targets = {}
(part,meshid,invert)
.(targets,{
Part = part,
MeshId = meshid,
Invert = invert
})
head = char:()
head
mesh = head:()
mesh
(head,mesh.MeshId,)
_,obj (char:())
obj:()
handle = obj:()
handle
mesh = handle:()
mesh
invert =
_,att (handle:())
att:()
att.Name == att.Name == aaaa

Universal